Search found 18 matches

by douhnin
Thu Jan 24, 2013 02:11 am
Forum: General
Topic: Something wrong? Something missing? Suggest!
Replies: 24
Views: 49850

Counter-intuitive advancement system

On the advancement points subject. Just about every new player is likely confused by how to gain levels, and further confused as to why there's a separate guild they have to advance in, before they can actually advance in their own guild.. A possible solution could be to incorporate advancement poin...
by douhnin
Thu Mar 01, 2012 20:48 pm
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 52885

I'm really not on the bandwagon crying for old artisans to be brought back. All I'm trying to convey is that some players want more options, insofar as "things to do" is concerned. Artisans don't have to be limited to weapons and armours. I agree that with shards and current smiths you can...
by douhnin
Thu Mar 01, 2012 06:47 am
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 52885

No, not exactly suggesting anything so specific as that. Do I think artisans should exist and be available? Yes. If the system were implemented in a way that's fair, balanced, reasonable, etc. Player Artisans should, eventually, be able to produce some nice stuff. Perhaps not so nice as some rare st...
by douhnin
Sun Feb 26, 2012 22:36 pm
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 52885

I think you bring up the main issue with your first suggestion. A lack of wizards, or a lack of time invested by the current wizards, will most always be followed by unresolved issues. I also understand that life happens, or perhaps a lack of inspiration/willingness happens. My issues with the state...
by douhnin
Sun Feb 05, 2012 20:51 pm
Forum: Ideas
Topic: Regarding reincarnations
Replies: 6
Views: 15197

You summed it up with the second sentence, really.. I personally don't think it makes sense to add difficulty where reincarnation is concerned. As you said, it does provide a means of re-igniting. And what if you mess up the reinc after level 30? I've always thought reincarnation should be something...
by douhnin
Tue Oct 05, 2010 01:46 am
Forum: General
Topic: humans, the other white meat
Replies: 8
Views: 9988

Humans could just be altered in a way that allows customization from the beginning. Humans are described as being versatile, though not the most proficient when compared to other races. Why not truly make them versatile? During reincarnation, after the point at which the player chooses human as thei...
by douhnin
Mon Oct 04, 2010 05:11 am
Forum: General
Topic: humans, the other white meat
Replies: 8
Views: 9988

It shouldn't be the same if, when advancing, the stats act according to their new, and improved, value. Logically, you would fare better to get the minimum amount of advancement points needed to educe the first time, level and educe, then get enough for the second.. level and educe, then finish gett...
by douhnin
Fri Aug 13, 2010 15:01 pm
Forum: Guilds
Topic: Thinking about new secondary guild
Replies: 5
Views: 16145

Just because piercing weapons skill is there doesn't mean the Swords skill is limited to just daggers.. It looks as though it could be quite useful to a few of the existing offensive guilds. Perhaps give the last 5-10% of piercing/slashing weapons the +1, +2, +3 sort of distribution throughout the l...
by douhnin
Fri Jun 11, 2010 07:17 am
Forum: Ideas
Topic: Mansions
Replies: 25
Views: 53377

Is this project still in the works?! Nearing the year and a half mark since it was mentioned.

Bring on the awesome!
by douhnin
Wed Jun 02, 2010 08:00 am
Forum: General
Topic: connection?
Replies: 5
Views: 9610

Also having problems. My connection attempts have been refused!
Unutterable sadness.
by douhnin
Fri May 08, 2009 21:20 pm
Forum: General
Topic: Icesus wiki
Replies: 23
Views: 40024

Equipment categories

Perhaps an application, or menu interface, that allows customization to eq searching. I realize the list isn't that extensive yet and it's not that hard to look through all of the current information, but if eventually you could select slot and item type.. Ie: Weapon/Armour, Weapon/Armour type (ligh...
by douhnin
Thu Feb 05, 2009 21:59 pm
Forum: Ideas
Topic: Mansions
Replies: 25
Views: 53377

Exactly what I had in mind with my comment(s). If you're willing to put in the work, you should be able to buy a little something. Scaling it up to offer higher-end, more dedicated players something to reflect that would make sense. Things like number of kills, quests completed, levels, or total exp...
by douhnin
Thu Feb 05, 2009 08:18 am
Forum: Ideas
Topic: Mansions
Replies: 25
Views: 53377

I think this is a fantastic idea and has a lot of potential to be a really cool aspect of Icesus. I think those things if, of course, the finished product ends up resembling the aforementioned outline. Putting too high a requirement on a player's ability to create their own home would just be adding...
by douhnin
Tue Jan 06, 2009 18:34 pm
Forum: Ideas
Topic: Idea: new cantrip
Replies: 6
Views: 10670

Just edit the currency as follows:

copper - 1
silver - 10
gold - 100
platinum - 1000
mithril - 10000~50000?

voila, rare coins.
by douhnin
Sun Mar 16, 2008 16:49 pm
Forum: Newbie Discussion
Topic: Poison antidote
Replies: 7
Views: 19398

So far as I know this salve is "broken". While the messages you receive from the game make it seem like it might be doing something, it does not actually weaken poison as it should and currently serves no other purpose than to take up inventory space. I recall that in the past this salve d...