you missed my tired night-time sarcasm.felgand wrote:If you could kindly reference as to which post Dunn stated that, it would be much appreciated as a quick search through all of his posts on this thread do not show up any such statement by Dunn.
Search found 30 matches
- Sun Aug 07, 2005 22:23 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 23584
- Sun Aug 07, 2005 01:27 am
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 23584
- Sat Aug 06, 2005 18:57 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 23584
- Sat Aug 06, 2005 18:53 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 23584
What is money anyway ? Exp - well, that a goal. Df is a resource. Equipment - means of production, but that falls in resource category as well. Where does money stand ? For newbs it is definitely a resource. But there are many others for whom it a statement of dicksize. Yes, in my childish naivity ...
- Sat Aug 06, 2005 16:20 pm
- Forum: Ideas
- Topic: A gauntlet
- Replies: 3
- Views: 7015
- Sat Aug 06, 2005 16:14 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 23584
But, I think, you are taking my ideas (if you are referring to my ideas at all) out of context. No, I was only talking about my own ideas. No, no and no. When Mila comes unfrozen, she will buy a player city. Now what ? Creating more one-time expenditures will solve nothing. How long do you think he...
- Sat Aug 06, 2005 15:05 pm
- Forum: Ideas
- Topic: New 'Who' Command
- Replies: 15
- Views: 13492
- Sat Aug 06, 2005 14:45 pm
- Forum: Ideas
- Topic: Taxation, fees and other ways to get rid of money
- Replies: 20
- Views: 23584
The cash flow between players don't solve anything relating to the inflation. If money does not disappear anywhere from the game the economy is fucked. There are many basic problems why the economy is very hard to balance in Icesus. The biggest problem is that money is just that secondary to exp, th...
- Thu Aug 04, 2005 21:54 pm
- Forum: Ideas
- Topic: Merchant's council/ruling body
- Replies: 64
- Views: 56746
The tax system sounds quite good. We really need more methods to get money away from players. Once you have trained all the skill-exp you need, you don't really need money for anything and then you can just start gathering it to yourself. That's why more and more players nowadays are starting to hav...
Farmers
Post your ideas concerning the upcoming farmers guild here.
It will be a 10lvl subguild which allows you to build your own farm to the outworld and farm all kind of herbs, fruits and grain there.
No farm animals at this point.
It will be a 10lvl subguild which allows you to build your own farm to the outworld and farm all kind of herbs, fruits and grain there.
No farm animals at this point.
- Thu Jul 28, 2005 21:05 pm
- Forum: Announcements
- Topic: New area near Vaerlon
- Replies: 0
- Views: 5369
New area near Vaerlon
A small berry-farm has been established just north from Vaerlon. The area is mainly designed for newbie players from level 1 to 20. Have fun exploring!
- Wed Jan 26, 2005 14:52 pm
- Forum: General
- Topic: Female eq?
- Replies: 6
- Views: 8825
femaleeq
Actually I have already coded kinky high-heeled leather boots
and sizzling-hot leather corsets into the game...
and sizzling-hot leather corsets into the game...
- Mon Dec 20, 2004 13:59 pm
- Forum: General
- Topic: Topmudsites voting campaign
- Replies: 7
- Views: 10506
- Sun Dec 19, 2004 20:13 pm
- Forum: General
- Topic: Topmudsites voting campaign
- Replies: 7
- Views: 10506
You mean that in the Aardwolf mud there is someone shouting when the votes reset? Seems really to be effective indeed with those amount of votes there, of course there are many players too. Maybe Icesus should also mention with some message when they reset, when Icesus was high on the list it had a ...
- Sun Dec 19, 2004 20:07 pm
- Forum: General
- Topic: Playing style
- Replies: 32
- Views: 35773