How do moon cycles work? There's no reference in 'help calendar' or 'help hours'. Do they rise in a specific hour? How often are they full? Are there phase shifts between Lhundaer and Aythzilla? etc.
Thanks!
Search found 61 matches
- Thu Oct 09, 2014 23:51 pm
- Forum: General
- Topic: Mythbusting Icesus
- Replies: 163
- Views: 763003
- Mon Jun 03, 2013 03:23 am
- Forum: General
- Topic: Hunting Faq.
- Replies: 13
- Views: 51450
- Tue May 14, 2013 05:04 am
- Forum: Ideas
- Topic: Want new emotes? Learn how to do them yourself!
- Replies: 8
- Views: 35156
- Tue May 14, 2013 04:51 am
- Forum: Ideas
- Topic: Want new emotes? Learn how to do them yourself!
- Replies: 8
- Views: 35156
Homage to the greatest player who ever played icesus
edit: restored glorious tpyos humsanity me: $N $A $V1 'HURRAH HUMSANITY IS SAFE AGAIN!' A: contentedly V1: declare me: $N with great skill $A $V1 the controls taht lower $T into a great vat of molte lave... HURRAH HUMSANITY IS SAFE AGAIN! A: methodically V1: manipulate T: Klarh mkoro me: $N $A $V1 '...
- Tue May 07, 2013 15:31 pm
- Forum: Ideas
- Topic: Want new emotes? Learn how to do them yourself!
- Replies: 8
- Views: 35156
- Wed Feb 29, 2012 09:04 am
- Forum: General
- Topic: area creation/lack of coders
- Replies: 15
- Views: 89391
Well in that case you would need some1 already a devwiz with a granted access and help him with the descs(help u get access) or get someone who has the idea and who is willing to do the area with you and also what is requested for area before access is granted. And that's why I suggest a thread whe...
- Mon Feb 27, 2012 23:09 pm
- Forum: General
- Topic: area creation/lack of coders
- Replies: 15
- Views: 89391
Umm, we already have this? One first requests devwiz status from Belannaer or whoever it is that handles them, then gets access to devwiz forums: development and coding, dev+ channel, coding documentation, coding examples and such. Yes, Solar has written it as it is. I'd go for Belannaer/Ginjeet ax...
- Mon Feb 27, 2012 18:47 pm
- Forum: General
- Topic: area creation/lack of coders
- Replies: 15
- Views: 89391
area creation/lack of coders
A lot of the fun in the game, for me at least, is exploring new areas and for some time now I felt like there aren't many new areas to explore. The main reason is probably lack of coders. Now, I think the wizards are doing a great job, but they're swamped with handling game mechanics and guilds etc....
- Mon Feb 27, 2012 18:15 pm
- Forum: General
- Topic: State of the Game: 2012
- Replies: 29
- Views: 72651
- Mon Feb 27, 2012 17:56 pm
- Forum: Ideas
- Topic: Regarding reincarnations
- Replies: 6
- Views: 23817
- Mon Feb 27, 2012 16:48 pm
- Forum: General
- Topic: In Game Emote List
- Replies: 7
- Views: 22059
- Mon Aug 16, 2010 23:07 pm
- Forum: Guilds
- Topic: Thinking about new secondary guild
- Replies: 5
- Views: 23834
- Wed Dec 30, 2009 11:52 am
- Forum: Ideas
- Topic: Shadowdancers poison tunes plx
- Replies: 0
- Views: 13688
Shadowdancers poison tunes plx
wanted: 1. To be able to identify 'special' poison effects (like paralysis, etc.) with identify poison. 2. To be able to use such special poisons when using shadow strike to poison. [3.] It would have been nicer if comparing herb effects was a little bit more consistent (e.g. when comparing same her...
- Thu Oct 22, 2009 10:48 am
- Forum: Newbie Discussion
- Topic: Portable MUDclient
- Replies: 2
- Views: 17854
ALClient works with no installer, takes only ~400k and even has a boss key!
Perfect for work (and home).
Perhaps slightly less feature full compared to Mushclient, but has all the needed mudding features:
aliases, triggers, hotkeys, timers, hilights, mapper and whatnot.
Perfect for work (and home).
Perhaps slightly less feature full compared to Mushclient, but has all the needed mudding features:
aliases, triggers, hotkeys, timers, hilights, mapper and whatnot.
- Sat Jul 11, 2009 13:12 pm
- Forum: Newbie Discussion
- Topic: Keep getting tempbanned
- Replies: 6
- Views: 24880