Search found 21 matches
- Fri Apr 17, 2009 14:46 pm
- Forum: Newbie Discussion
- Topic: Newbie Guide - Melee 101
- Replies: 4
- Views: 16828
- Wed Apr 01, 2009 16:15 pm
- Forum: Ideas
- Topic: New slogan for Icesus
- Replies: 27
- Views: 57325
- Fri Jun 20, 2008 14:25 pm
- Forum: Guilds
- Topic: hive mind?
- Replies: 16
- Views: 51731
- Thu Mar 27, 2008 10:52 am
- Forum: Guilds
- Topic: hive mind?
- Replies: 16
- Views: 51731
- Fri Feb 22, 2008 09:52 am
- Forum: General
- Topic: Problems and things that might need changing/fixing in game
- Replies: 58
- Views: 66066
- Wed Jan 30, 2008 11:54 am
- Forum: General
- Topic: Problems and things that might need changing/fixing in game
- Replies: 58
- Views: 66066
- Sat Jun 17, 2006 01:30 am
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142887
I find it funny that some people think backstab is so über that dancers should suck really bad at anything else. A trained archer can easily deal as much or even more damage than a dancer with their bows and guess what, they can immediately sneak back and start aiming at their unsuspecting victims ...
- Fri Apr 21, 2006 17:19 pm
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142887
I don't want to lose my dev/masteries and maxed dagger either. Maybe it's possible to do some balancing without recoding the whole system, but if that's the only option I think I am willing to lose everything. If the guild is actually recoded/gets new features, please don't remove devotion (I don't ...
- Thu Apr 20, 2006 13:47 pm
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142887
Sounds good. The critical hits I mentioned could include, like you said, stunning, but also different kind of effects. Sometimes a little more damage, depending on the bodypart of course (I'm talking about a LITTLE more damage compared to normal hits, which would happen quite often, not one hit/one ...
- Thu Apr 20, 2006 12:38 pm
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142887
- Thu Apr 20, 2006 10:40 am
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142887
Well, I didn't want to talk about the backstab in the first place, but mages can easily deal as mush or even more damage with their balls.. at least i haven't seen anyone stabbing a monster worth of 50k or more to death with a single stab (low level mage). But again, maybe it's just me. Another thin...
- Wed Apr 19, 2006 20:25 pm
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142887
In my opinion shadowdancer's melee fighting capabilities need uptuning, because they really suck compared to other guilds.. Increasing damage dealt with daggers might not be the best solution, but they could get some mastery/skill/devotion(!) dependant special hits instead (there is shadow merging, ...
- Tue Feb 07, 2006 16:54 pm
- Forum: Guilds
- Topic: Name that guild contest!
- Replies: 58
- Views: 116398
- Wed Jan 18, 2006 22:35 pm
- Forum: General
- Topic: dexterity record
- Replies: 4
- Views: 9094