Search found 25 matches
Re: Quests?
Let me explain. Before my time (thus i dont remember exactly) there was a great assault on the City of Vaerlon by the evil earthpriest (NPC's) and their minions (NPC's). Some of those earthpriests caried some _unique_ items that players still posess. That Assault also originated the martial law in ...
- Tue Jul 13, 2004 15:16 pm
- Forum: Ideas
- Topic: Losing Mounts
- Replies: 9
- Views: 8260
Re: old idea
Ok...this is an old idea of mine. What if a player that owns a mount and has a rented stable could pay a certain sum like we pay for the stable or locker and ensure that before each boot the stablemasters servants (stableworkers) search for the mount if the player is idle for a certain time or offl...
- Thu Jul 08, 2004 13:09 pm
- Forum: Ideas
- Topic: A few ideas.
- Replies: 6
- Views: 8941
Re: New Area
That post would be really useful if I knew where either Shanty town or Highhill were. Since I gather that a map with the names on comes under the 'sharing information' rules, why bother to use the names in such a post? So that people who have explored the world already can find the new area without...
- Thu Jul 08, 2004 13:02 pm
- Forum: Ideas
- Topic: A few ideas.
- Replies: 6
- Views: 8941
Re: A few ideas.
2. Currently, if you make a typo in the target of your spell, the spell finishes but doesn't cast at a monster. Would it be possible to check for the spell target before you are allowed to cast (instead of having to wait for the timer to reach 0)? My spells fail enough without me having to worry ab...
- Fri Jun 18, 2004 16:01 pm
- Forum: Ideas
- Topic: Arena Facelift
- Replies: 4
- Views: 7781
Note that some of these changes require slightly more coding skills than simple area coding, however I think any intelligent person with will to learn would be able to handle the coding. (Asking for help in case of difficulties is not forbidden either, actually it's encouraged, preferably on our cod...
- Fri Jun 18, 2004 15:57 pm
- Forum: Ideas
- Topic: Arena Facelift
- Replies: 4
- Views: 7781
Very reasonable ideas, some even really good, however there's a slight resource problem: No one is maintaining the code in question, as the wizard who wrote it is no longer around (assuming we're talking about the same thing). This would probably make a good project for a dev-wizard or a new full wi...
- Thu Jun 17, 2004 11:27 am
- Forum: Ideas
- Topic: Room cleanup
- Replies: 4
- Views: 7527
- Thu Jun 17, 2004 10:49 am
- Forum: Ideas
- Topic: Room cleanup
- Replies: 4
- Views: 7527
Re: Room cleanup
I'm not sure if many people are bothered by this, but since the cleanup code was introduced/tweaked? i've gotten a little paranoid about dropping my sack or other stuff on the floor if i can't carry it, or meat for mounts if i need to leave the mount for a time. Was wondering if it could be made so...
- Thu Jun 17, 2004 10:45 am
- Forum: Ideas
- Topic: To be able to sneak by block monsters..
- Replies: 18
- Views: 18835
Re: A message would be nifty
1. Replace it with a random line from a collection of ubiquitous gotcha! lines. 2. Perhaps you could get the blocking line from step 1 and add an "as you try to sneak by" prefix to it. If you'd have read what I posted earlier you'd know why option 2 does not work. And random message isn't...