Search found 416 matches

by artic
Wed Nov 15, 2006 13:32 pm
Forum: Newbie Discussion
Topic: Weapon size
Replies: 7
Views: 20846

Character size is most important. STR matter next. With enough str you might get to wield a weapon that you were previously only able to wield in 2 hands in 1 hand. But no matter how much str you get, if your stumpy gnome fingers cant reach around the handle of a greatsword, you just cant ever wield...
by artic
Wed Nov 15, 2006 09:02 am
Forum: Ideas
Topic: mounts exp
Replies: 3
Views: 7006

this idea has been chewed through on this forum before.
by artic
Wed Nov 15, 2006 09:01 am
Forum: Guilds
Topic: rangers and magic poison damage
Replies: 10
Views: 24940

Magical attacks of the damage type poison can be resisted with resistances, but i dont think rangers should get any kind of poison resist skill. That would only open a loophole for all other classes and all other damagetypes. If you are poisoned however, know that rangers dont just dabble in poisons...
by artic
Wed Oct 18, 2006 06:44 am
Forum: Guilds
Topic: Shadowdancer tuning?
Replies: 77
Views: 140615

From the silence we can deduct that a) there is no one playing sd anymore :P or b) nothing more to complain. I wish its the b. Yes, the number of Shadowdancers is low, but people still play it. Have to admit tho, Tumi has done some good work on SD. Thumbs Up! and Clap! Clap!. Couple of things id li...
by artic
Tue Jul 04, 2006 14:44 pm
Forum: Ideas
Topic: Auto-Locker
Replies: 25
Views: 31118

the biggest locker available is 3k per day or 1,095,000 silver per year... that amount can be easily gathered for a couple of days.. a rate of 1000 silver per min or 60k per hour (which is easy to make) would make the necessary amount for 18 hours of actual playing time.. where is the problem??? I ...
by artic
Tue Jun 27, 2006 19:04 pm
Forum: Ideas
Topic: Auto-Locker
Replies: 25
Views: 31118

harlonus wrote: just pay the locker so that everytime you check it there is at least 1y time left :wink:
Yeah, paying ahead for a year or two would probably be the best solution.
by artic
Tue Jun 27, 2006 13:09 pm
Forum: Ideas
Topic: Auto-Locker
Replies: 25
Views: 31118

Makes no sense to me to not implement to idea. I mean, whats the reason, shops alredy use the bank to pay with credit so the locker system could use the same.
by artic
Mon Jun 26, 2006 09:45 am
Forum: Ideas
Topic: Auto-Locker
Replies: 25
Views: 31118

You may now check and pay for one another's lockers. The newspaper will warn of people who are away and have a locker about to expire. Feel free to take care of others. This sucks. The original idea was much better. Just lost some ungettable eq because of some stupid summer-vacation-roadtrip and th...
by artic
Fri Jun 16, 2006 17:07 pm
Forum: Ideas
Topic: New Weapons
Replies: 16
Views: 21833

As long as weapon size is a very great factor in its damage calculation, dont expect a change in the Large weapon/small weapon ratio of icesus.


great warhammer > dagger.
bare fist > dagger.
snakefangs, bearclaws, and tree roots > dagger.
by artic
Wed Jun 14, 2006 13:13 pm
Forum: Ideas
Topic: 'Other Stuff"
Replies: 7
Views: 11482

PK events have been discussed here before and theres some rules that a pvp event should obide by. First it should not be too rewarding. No pvp event shuold give bigger rewards than same amount of time spent playing regularly. You shouldnt punish the people who dont pvp and you shouldnt reward the pe...
by artic
Tue Jun 13, 2006 23:52 pm
Forum: Ideas
Topic: Combat Mount Masteries/Mind Bonds
Replies: 10
Views: 14343

it sounds like your idea is that both human and horse are so in tune with each other that they know when to do things that would enhance the other's attack. A mastery for your mount, not the player. So that if you loose your mount, you need to start from scratch with a new mount, earning its trust ...
by artic
Tue Jun 13, 2006 23:43 pm
Forum: Ideas
Topic: Combat Mount Masteries/Mind Bonds
Replies: 10
Views: 14343

if we are alredy requesting mount feats... i heard on wanted channel someone ask for a feat called 'prowling' that would make a mount more useful when hunting by allowing for stealthed movement like 'move silently' skill. Also if it seems that creatures with hoofs cant sneak you could make this feat...
by artic
Tue Jun 13, 2006 11:55 am
Forum: General
Topic: Exp/min
Replies: 13
Views: 18514

lvl 35 shadowdancer, 26 mil total (not all used), 1300-1600 rate. killing monster from 2k-15K.

Imo, for a shadowdancer (or any other class that get a very stong first attack) it is good to kill small monsters because small mosters often die really fast and thus boost you exp rate really well.
by artic
Fri Jun 09, 2006 15:17 pm
Forum: Ideas
Topic: Scent lures
Replies: 4
Views: 7784

Btw, Does 'move silently' have any affect on hunting?
by artic
Fri Jun 09, 2006 08:43 am
Forum: Ideas
Topic: Scent lures
Replies: 4
Views: 7784

osma wrote:Scent would stick to hands for certin period of time, making some animals aggro.
Please. Whatever you do, dont add any 'in heat' or any other kind of hunting scent to your own person. Such use of hunting lures will result in animal attacks and hunting accidents.