Search found 7 matches
- Wed Jul 05, 2006 19:50 pm
- Forum: General
- Topic: Real life(tm) city channels
- Replies: 0
- Views: 4922
Real life(tm) city channels
Format is name of channel, actual city, persons you can ask invite for(owner first). Finland: city+ (Helsinki) creln and moony jkl+ (Jyväskylä) Ymir, Ghir and Juggelo kalajoki+ (Kalajoki) solar, harlonus and suron kemi+ (Kemi) belannaer, abu, adnegel, arga, adw, darkart, haplo and zohlor lahti+ (L...
- Tue Apr 25, 2006 14:15 pm
- Forum: Ideas
- Topic: Military backgrounds
- Replies: 1
- Views: 4949
Military backgrounds
Nendanyth pointed out that you should get military discipline from backgrounds involving military. Seems logical to me and I don't see any balance problems.
- Tue Mar 14, 2006 12:09 pm
- Forum: General
- Topic: URL to ASCII Map
- Replies: 33
- Views: 87855
Didn't really think this through but using classes seemed very space inefficent way. After small talk with my personal css expert atreus we reached agreement that creating main level elements instead of these classes is the space efficient way. Example by courtesy of atreus http://arabuusimiehet.com...
- Thu Mar 09, 2006 11:28 am
- Forum: Ideas
- Topic: Alert channel
- Replies: 5
- Views: 8614
I love it out you offer these choices as if its a work in the park to do and you have the power to do them :wink: I'm glad the majority vote to leave it alone, suits me a lot . To help poor osma out here I was the one who sort of got the idea started. And this is not something which would be too ha...
- Fri Dec 17, 2004 08:57 am
- Forum: General
- Topic: Combat Questions
- Replies: 23
- Views: 28906
Well galiere summed it up pretty nicely. You are also getting into too much detail. I'm not going to list every pool. Combat code is changing and I don't know current status and even if I knew, it could be changed anytime. I'm just laying out the general working of combat. I'm not saying descibing e...
- Thu Dec 02, 2004 13:20 pm
- Forum: General
- Topic: Combat Questions
- Replies: 23
- Views: 28906
Got belannaers permission to share information. And keep in mind my information from actual working of combat is from time before I falled from wizardhood, there might be changes done afterwards. Combat assignments work basically like this: Each round you get added the amount of assigned combat poin...
- Wed Dec 01, 2004 16:03 pm
- Forum: Ideas
- Topic: City channels
- Replies: 1
- Views: 4392
This is already supported in code. I also made city channels year or so ago but after monitoring them for few months it became apparent that their only purpose was to clutter 'channel list' and for graemorian channel to put name of the teleporter guy in the topic:) And also only like 20% of players ...