Search found 66 matches

by klarh
Fri May 18, 2012 06:32 am
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 53030

Re: State of the Game: 2012

1.) Lack of Wizards - There's a horrible lack of wizards in the game at the moment. People move to different things and life brings changes, so it's understandable that the current Wizard staff find other things to do and/or don't have the time to put into the game. It's okay, things change! - What...
by klarh
Sat Jul 05, 2008 05:12 am
Forum: Newbie Discussion
Topic: Bags, purses, whatever...lol
Replies: 3
Views: 14908

Besides using magical containers, normal containers(sacks/bags/etc) can help your inventory space a lot, especially when dealing with many small items. What are you having problems carrying? I don't recall having any real troubles with inventory size. Equipment size scales with your race assuming yo...
by klarh
Mon Apr 28, 2008 18:04 pm
Forum: General
Topic: Problems and things that might need changing/fixing in game
Replies: 58
Views: 65553

At least more shorts for OW mobs would be great... After hunting in swamps a bit, 15x green alligator in your kill list doesn't leave you with much exp.
by klarh
Thu Apr 24, 2008 03:12 am
Forum: Ideas
Topic: need smallish tune to Lightning special
Replies: 8
Views: 13085

I find that terribly funny :D

It should be left as it is!
by klarh
Thu Mar 27, 2008 15:27 pm
Forum: Ideas
Topic: Idea: Dark Elf quest
Replies: 7
Views: 10766

Mages being able to cast orbs on others doesn't sound too unreasonable.

However, not all races are made for newbies.
by klarh
Sat Mar 01, 2008 06:56 am
Forum: Ideas
Topic: Idea: adjust command for floating disc
Replies: 18
Views: 25352

Floating disc works just like any other container... It just isn't inside your inventory.
by klarh
Sat Mar 01, 2008 01:06 am
Forum: Ideas
Topic: Idea: a new command at shops
Replies: 6
Views: 9341

suron wrote:Ofcourse Ceanna would always compare her own stock much higher than the players stuff in comparison, otherwise it would be bad for business!
You see, if you hit it at just the right angle...
by klarh
Sun Feb 17, 2008 20:27 pm
Forum: Guilds
Topic: Mage Tweaks
Replies: 48
Views: 102607

Get more levels, then 'help spell ball' :twisted:
by klarh
Sun Feb 17, 2008 07:12 am
Forum: Ideas
Topic: Guild equipment rentals
Replies: 7
Views: 10881

I suppose all the donation boxes got squashed along with huts.
by klarh
Sun Feb 17, 2008 07:08 am
Forum: Ideas
Topic: Starting Icesus
Replies: 12
Views: 15663

More reasons to leave the area surrounding Vaerlon, Atherton, and the road in between sounds like a Good Thing(TM) to me.
by klarh
Fri Feb 15, 2008 06:57 am
Forum: Guilds
Topic: Mage Tweaks
Replies: 48
Views: 102607

My biggest solo rates have been as mage; they can solo just fine... Maybe just not for you. As neato as summoning elementals would be, I don't see that happening... too earth-priest-like... Of course, we could remove earth_priest guild and make a fork between seers and this elemental sub or so, and ...
by klarh
Wed Feb 13, 2008 06:43 am
Forum: Ideas
Topic: New "consider" function
Replies: 9
Views: 13601

With more skill, you can see more information. However, consider can't take into account monsters' combat specials etc. Even so, comparing a mob's stats to a player's is quite useless. NPC's in general don't work quite the same in this area; compare killing a player, which takes just a couple or a f...
by klarh
Sat Feb 09, 2008 00:52 am
Forum: Ideas
Topic: About NPCs
Replies: 3
Views: 6377

Two guilds already have the 'NPC fights for you' thing going for them, and mounts will do the occasional hit in melee.

Although, I have been whining for mercenaries for quite a while!
by klarh
Fri Feb 01, 2008 19:21 pm
Forum: Ideas
Topic: Shadowdancers + fleeing
Replies: 7
Views: 9168

So these shadowdancers' magical darkness-style fleeing wouldn't work at all against dark elves, mold men, chitines etc? :twisted:
by klarh
Tue Jan 29, 2008 20:14 pm
Forum: Ideas
Topic: New Mage sub-Guild
Replies: 13
Views: 14734

There are already melee infecti, who can use offensive infecti disciplines, have defensive infecti stuffs, and can use weapons quite nicely. There are restrictions on them though, it seems to require being good at the game already to be able to not suck at everything they can do. Air priests can hea...