Search found 37 matches

by ghir
Mon Jun 29, 2015 01:29 am
Forum: General
Topic: Mythbusting Icesus
Replies: 163
Views: 291303

How do damagetypes on weapons or specifically on melee hits work? Ie. how is it possible to crit with a weapon that deals 1% chaos damage, 99% physical, and get 2x "Monster screams in pain" as a result? Basically it's saying the hit dealt roughly the same amount of chaos and physical damag...
by ghir
Mon Jan 07, 2013 13:50 pm
Forum: General
Topic: Mythbusting Icesus
Replies: 163
Views: 291303

Couple of questions you asked to ask yourself, umm.. How does celerity work? Specifically, are they combat pool/ep free hits? Does weapon speed/size affect ie. does it favour big weapons or is there some balancing mechanism in effect? On that note, how does thaumaturgy work? Probably a bit easier to...
by ghir
Sun Nov 25, 2012 21:51 pm
Forum: General
Topic: Mythbusting Icesus
Replies: 163
Views: 291303

You mentioned that the str/dex ratio for natural weapons depends on player size. If a shifter transforms into a 4 meter tall tree, does the code check for the original player size (human) or the new size of 4 meters? This might be a bit out of scope for this type of Q&A but any chance of getting...
by ghir
Sun Nov 25, 2012 12:04 pm
Forum: General
Topic: Mythbusting Icesus
Replies: 163
Views: 291303

Is the list of quality adjectives linear? Enhancement shard usually gives exactly +1 adjective to item quality but in the case of void, it actually raises from good to exceptional (skipping high adjective). On that note, how does Void work?;) Not sure if this question fits the mythbusting mould but ...
by ghir
Sun Nov 25, 2012 00:19 am
Forum: General
Topic: Mythbusting Icesus
Replies: 163
Views: 291303

You spoke of heavy armour penalties in your previous answer and how high/maxed skills would almost remove the penalties. Are you referring to some defence related penalties, the str/dex hinderance, highly increased ep usage or perhaps all of those things? The one thing that completely kills using he...
by ghir
Mon Jun 18, 2012 20:34 pm
Forum: General
Topic: Game News 2012
Replies: 2
Views: 10551

Other [Player] (Wed Jan 4 16:03) Belannaer: Agnes earned some vacation because of hunt botting. [Performance/Other] (Wed Jan 18 11:25) Belannaer: Server booted for unknown reason (blame SOPA). Let me know if you lost something. Restored all booths in Vaerlon that I could find. [Other] (Wed Jan 18 1...
by ghir
Mon Jun 18, 2012 20:34 pm
Forum: General
Topic: Game News 2012
Replies: 2
Views: 10551

Additions [Other] (Wed Feb 29 17:45) Belannaer: New gameinfo. (Recruit a friend) [ http://www.icesus.org/Forums/viewtopic.php?t=1762 ] [Command] (Wed Apr 18 13:42) Belannaer: Added command "reincers". [Command] (Wed Apr 25 23:43) Belannaer: Added wield check <weapon>. [Other] (Sun Apr 29 ...
by ghir
Mon Jun 18, 2012 20:33 pm
Forum: General
Topic: Game News 2012
Replies: 2
Views: 10551

Game News 2012

Gameplay Changes and Tunes January-February-March [Shapeshifter] (Thu Mar 8 02:38) Belannaer: Drop all now works while shapeshifted and hopefully also got rid of some odd cases of people managing to remove and lose their pants while being shapeshifted. [Items] (Tue Mar 20 15:15) Zaltaiz: adjusted t...
by ghir
Sun Jun 17, 2012 15:48 pm
Forum: General
Topic: Game News 2011
Replies: 2
Views: 12183

Other [Other] (Sat Jan 1 10:26) Ginjeet: Some experimental changes were added into the game. Let us know if you notice something working oddly with lights, monsters, battle, etc. [Other] (Sat Jan 1 12:52) Vivian: Jää ry (Icesus Association) had 72 supporting members last year, which is two mo...
by ghir
Sun Jun 17, 2012 15:48 pm
Forum: General
Topic: Game News 2011
Replies: 2
Views: 12183

Additions [Area] (Sat Jan 1 13:34) Ginjeet: New gameinfo! (New Area: Clash of the Hives) [ http://www.icesus.org/Forums/viewtopic.php?t=1682 ] [Area] (Sun Jan 2 17:44) Ginjeet: New gameinfo! (New Area: Chromatic Forest) [ http://www.icesus.org/Forums/viewtopic.php?t=1684 ] [Area] (Sun Jan 9 14:26) ...
by ghir
Sun Jun 17, 2012 15:47 pm
Forum: General
Topic: Game News 2011
Replies: 2
Views: 12183

Game News 2011

Gameplay Changes and Tunes January [Items] (Sat Jan 1 16:35) Zaltaiz: rescaled masteries in "blue dragonscale trident", the maximum potential is greater and there are more steps in the way, fully effective after reboot [Monster/Area] (Sun Jan 2 16:39) Zaltaiz: Cramlen, the fearsome man of...
by ghir
Sat Mar 12, 2011 01:54 am
Forum: General
Topic: Game News 2010
Replies: 2
Views: 7444

Other [Performance] (Sat Jan 2 19:09) New year, new hard drive [ http://www.icesus.org/Forums/viewtopic.php?t=1616 ] [Other] (Tue Jan 5 13:08) Belannaer: Login monitoring should be now less pain in the ass than it used to be. [Other] (Thu Jan 7 18:53) Information about Annual General Meeting of JÃ...
by ghir
Sat Mar 12, 2011 01:52 am
Forum: General
Topic: Game News 2010
Replies: 2
Views: 7444

Additions [Other] (Sun Mar 7 16:37) Belannaer: New gameinfo. (Lost property office) [ http://www.icesus.org/Forums/viewtopic.php?t=1622 ] [Guild] (Wed Mar 17 11:07) Belannaer: New gameinfo. (New guild: Priest of Fire) [ http://www.icesus.org/Forums/viewtopic.php?t=1624 ] [Command] (Mon May 10 22:28...
by ghir
Sat Mar 12, 2011 01:52 am
Forum: General
Topic: Game News 2010
Replies: 2
Views: 7444

Game News 2010

Gameplay Changes and Tunes January-February [Items] (Fri Jan 22 13:03) Belannaer: You should be now able to re-imbue defiance and spell damage over previous spell damage of same type. Effective after reboot. [General] (Mon Feb 8 05:44) Misrobo: The coachman is 80% less annoying now, knows a few mor...
by ghir
Sun Mar 06, 2011 17:17 pm
Forum: General
Topic: Game News 2009
Replies: 2
Views: 13332

Other [Other] (Wed Feb 18 21:09) Belannaer: News news news, terrible things are happening! ... or not, could be just new gameinfo. (Updated announcement of annual Jää ry meeting) [ http://www.icesus.org/Forums/viewtopic.php?t=1560 ] [Other] (Fri Feb 20 14:45) Ginjeet: Hello my little ones, do...