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giev banananana hat! .. of enlightenment!
Search found 147 matches
- Tue Sep 12, 2006 12:06 pm
- Forum: Ideas
- Topic: New outline for artisan guild.
- Replies: 19
- Views: 26579
- Mon Sep 11, 2006 07:24 am
- Forum: Ideas
- Topic: New outline for artisan guild.
- Replies: 19
- Views: 26579
These items wouldn't be permanent, they would go into the economy replacing the game stock we already go through, or consumed, and if not they could be sold for a marginal profit. Something on the side, but probably a good income for less experienced players. (Who maybe wouldn't have to loot all the...
- Sun Sep 10, 2006 21:38 pm
- Forum: Ideas
- Topic: New outline for artisan guild.
- Replies: 19
- Views: 26579
New outline for artisan guild.
Looking back over the ideas in the previous thread, I have come up with this. It's a more concrete blueprint of what I think an artisan guild on Icesus could be. Aim: Replacing game stocks (not systems, ie eq system), augmenting current top layer (equipment getting, df, experience acquisition and us...
- Fri Sep 08, 2006 06:08 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
Re: that's it.
sraak wrote:think. think more. think even more than more.
i have meditated on your post and all i can say is whoa, totally awesome mansraak wrote:i am resting. withing 5 minutes one CAN NOT think. and think again. and think even more.
do you have any more ideas/ideas you want to share with us?
- Wed Sep 06, 2006 02:10 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
Primarily def tank items, hmm, probably the most important eqs for most of the mud (anyone who's not either a pure backrow caster or offie) including the newbie population. I think raptor plate is quite good. I don't think smiths should ever be close to making prot gears to raptor armor. Their max s...
- Tue Sep 05, 2006 19:18 pm
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
Just to add to the topic, I'll state that you could reverse the situation. Make Artisans the eq-production of the game, and turn eq-mobs into cash mobs. Perhaps that sort of economy would be a better fit. (Or easier to code, but you didn't hear that from me.) I'll just pretend you didn't say that. ...
- Tue Sep 05, 2006 00:19 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
If you were to remove all the bugs that currently plague artisans + jewelers, you would discover that it's nothing more than an eq making system. And an out of tune one, at that. I don't think Echcua had the experience required to even start coding smiths, since he's obviously crossed the threshold ...
- Mon Sep 04, 2006 04:39 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
Where are the general utalitarian purposes that should come from having smiths, jewelers, carpenters, you name it in game? There are none. Even a decent container. Zip. Zero. Because everyone is sitting around, waiting for that marvelous ada plan to drop from the sky. And that shouldn't be the point...
- Mon Sep 04, 2006 04:33 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
The point of the post is that we can actually do much better with an artisan guild than to have 2 people who can manage this torture ruin it for 90% of others who cannot because the guild concept does not fit into Icesus. Why should this guild be even able to produce such high end gear? Because of t...
- Mon Sep 04, 2006 03:17 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
- Mon Sep 04, 2006 02:57 am
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
That is not the point of whether or not it is easy, difficult or just shitty (or retarded) or a combination of the above. The point is you shouldn't make these eqs in a guild, because eq should be covered by eq mobs. And if you think it's ok for ada breastplates to be in game because of smiths, beca...
- Sun Sep 03, 2006 21:40 pm
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
As an afterthought, even the crafted things (most anyway, except leather) in WoW suck, and those people pay money. Yeah, have an aspect to the guild/sub solely about making designs and putting them on paper. An artisan should be able to make them.. Drafting related skills. Who knows, maybe we could ...
- Sun Sep 03, 2006 13:05 pm
- Forum: Ideas
- Topic: Change artisans to money making guild.
- Replies: 40
- Views: 50426
Change artisans to money making guild.
This is a post about my concerns regarding this guild, and the reasons why better uses for artisans might be instated in the game than are currently. Right now, they are strongly running for uber-eq making guild. And that shouldn't happen on Icesus because we have certain structure for making eq alr...
- Fri Aug 18, 2006 06:06 am
- Forum: Ideas
- Topic: New abilities for outworld animals
- Replies: 5
- Views: 9828
- Fri Aug 18, 2006 06:03 am
- Forum: Ideas
- Topic: new apartment chest: gold chest
- Replies: 15
- Views: 23956
new apartment chest: gold chest
Instead of making bigger and more expensive coins, why not code an apartment container specifically for holding a very large amount of mithril? There are people storing them in backpacks, magic pouches, lord knows what and still they can't put it all in one place.. It's time for a vault! Those would...