Search found 119 matches

by allanon
Sun Jan 15, 2006 06:46 am
Forum: Ideas
Topic: Improved alias command.
Replies: 7
Views: 9330

Sounds like a Good Thing(tm).

Here's another improvement - Aliases should be displayed in alphabetical order...to make finding even easier.
by allanon
Sat Jan 14, 2006 07:55 am
Forum: Ideas
Topic: Mobs drop flasks
Replies: 4
Views: 7378

Re: Mobs drop flasks

I'm not saying its a big issue, but you figure players carry flasks, why not mobs like hunters, shadowdancers- people who have to drink to live. Uh? Monsters don't get thirsty...why would they need flasks? But, I guess if bread is included in random stuff that monsters drop, flasks should be too. I...
by allanon
Thu Jan 12, 2006 07:03 am
Forum: Newbie Discussion
Topic: Icesus race info *complete list*
Replies: 24
Views: 78715

Edit: my mistake, wasn't aware that was not fit for public release yet. Apologies.
by allanon
Tue Jan 10, 2006 02:41 am
Forum: Ideas
Topic: party report
Replies: 4
Views: 6098

Re: spamspamspam humbug

solar wrote: I'm too lazy to check on icedev if npc monsters report with preconversion reports (no % in them, just 4120/4120 hp etc).
In icedev, partying monsters don't report anything at all...I don't think you can force them to "mon party" either. p status will show their hp in %'s.
by allanon
Tue Jan 10, 2006 02:33 am
Forum: Ideas
Topic: New mount feat: Drifting
Replies: 4
Views: 6981

Ok, I did make a quick search for previous posts about this subject before posting. I must have used wrong keywords since nothing turned up. Damn you, chfn. The thing is, that was something that I posted before my account got wiped...it was a big list of ideas I had, and one of them was, "Shou...
by allanon
Mon Jan 09, 2006 06:08 am
Forum: Guilds
Topic: Name that guild contest!
Replies: 58
Views: 117100

Enderites=to have survived so long in the bitter waste-lands they must have learned to ender most any hardship I think the word you're looking for is "endure"; and then they would be called Endurites. ...which seems a bit awkward, even if the concept is sound. It's kind of like calling th...
by allanon
Mon Jan 09, 2006 06:02 am
Forum: Ideas
Topic: New mount feat: Drifting
Replies: 4
Views: 6981

This was dicussed before and I recall that Belannaer's reply was a flat "No".
by allanon
Sat Jan 07, 2006 02:03 am
Forum: Guilds
Topic: Name that guild contest!
Replies: 58
Views: 117100

I found inspiration while looking through outdated Christmas merhchandise. The new guild should be called:

"Used Ice Salesmen"
by allanon
Fri Jan 06, 2006 03:25 am
Forum: Guilds
Topic: Name that guild contest!
Replies: 58
Views: 117100

Re: Name that guild contest!

misrobo wrote: They are fierce warriors, for in their world anything less than victory is extinction for their tribe.
War Adept(s).

Or...

Northern Disciples.
(ie. students of the harsh climate of the outer ice)

I'll also put in endorsement vote for Glacial Savages.
(who guild savage!)
by allanon
Wed Jan 04, 2006 10:15 am
Forum: General
Topic: Want your own hut? Read this!
Replies: 9
Views: 13848

Aside from being 'a bit' difficult, you could have some abuse problems there if people wanted to be funny with the exit names. Ie... Allanon leaves to the hell. ...and that would be a hassle for wizards to, ah, fix. So I doubt it will be changed. Besides, I can't think of too many locations where th...
by allanon
Fri Dec 30, 2005 13:58 pm
Forum: Ideas
Topic: Mage "Masters guild"
Replies: 7
Views: 10001

It's childish to bicker on something that's not relevant to the issue, but I am a child, literally, so what the heck...sorry for taking this post out on a tangent, Xerene. -I am well aware of caster weapons. So are most others. By saying cast without hands free I figured it was implied that caster w...
by allanon
Fri Dec 30, 2005 10:13 am
Forum: Ideas
Topic: Mage "Masters guild"
Replies: 7
Views: 10001

If mobs can do it...why can't we? Well, mobs can do a lot of things that we can't. For example... -Cast without having hands free -Disproportionate wield (ex. mold man with 1.8m rake) -Never get hunger or thirst -Undeads: can't be stunned -Random resistances, up to 100% for some -Can't drop weapon ...
by allanon
Wed Dec 28, 2005 16:55 pm
Forum: Ideas
Topic: New column in "guilds" command
Replies: 2
Views: 4987

I'm not saying it's a bad idea, because it isn't, but have you ever tried the 'bc' command? It's an in-game calculator. Should be able to easily figure those totals.
by allanon
Sat Dec 03, 2005 02:13 am
Forum: Ideas
Topic: Blackjack ban or limit
Replies: 5
Views: 8540

Or you could just set a flag which lets them play as much blackjack as they want but they never keep any profits. That might be even more effective. 8)
by allanon
Sat Dec 03, 2005 02:12 am
Forum: Ideas
Topic: Score Mark 2
Replies: 18
Views: 24227

I don't know if this is sharing secrets, but when you have resistance to a damage type, it is a constant. Ie. not a 1/100 chance of resisting, you really get x% less damage when hit with that damagetype. Also "+1 lightning resist" does not correspond with +1% resistance. That would mean +5...