Search found 7 matches

by vinicius
Mon Jan 09, 2006 22:45 pm
Forum: Guilds
Topic: Name that guild contest!
Replies: 58
Views: 115746

The Indurated
by vinicius
Wed Jul 27, 2005 01:33 am
Forum: Ideas
Topic: hunter / fisher leader
Replies: 7
Views: 8072

Astug's hut already has a top fishers list based on total number of records.
by vinicius
Sat Apr 09, 2005 20:15 pm
Forum: Ideas
Topic: Merchant's council/ruling body
Replies: 64
Views: 56504

The wizards have done something about it.....they set the shop and df values for all pieces of eq which are the 'base' values for all saleable / purchasable items. Any amount you can get over the shop value is just gravy on your potatoes. I very much doubt the powers that be see a problem with the e...
by vinicius
Thu Apr 07, 2005 22:06 pm
Forum: Guilds
Topic: Earthpriests
Replies: 43
Views: 105089

Realistically, having played a level 59 Earth-Priest for a number of months, if you can't invest 200+ million in worth into the guild alone, not counting experience used to train stats, I don't think 95% of players are going to find they can be successful enough to stick it out for very long. Anybod...
by vinicius
Thu Mar 24, 2005 21:30 pm
Forum: Ideas
Topic: Player's Reputation readily available in finger or on plaque
Replies: 3
Views: 7048

Player's Reputation readily available in finger or on plaque

I would like to see a player's reputation in at least the major areas (Vaerlon,Atherton,Graemor & Ranger) be available in the finger command so I can discriminate in choosing my friends and enemies. Or, alternatively, a plaque somewhere in each of the areas that can be checked to see who is pers...
by vinicius
Sat Mar 12, 2005 19:08 pm
Forum: Ideas
Topic: Official bring back old hunting thread.
Replies: 9
Views: 11805

The wimpy levels are: off, very very low, very low, low, normal, high and very high. Wimpy level doesn't work well for hunting: The possible animals should be grouped in one and only one of the possible wimpy levels and then you get what you hunt for size-wise by setting your wimpy level. It is bori...
by vinicius
Tue Jan 18, 2005 11:15 am
Forum: Newbie Discussion
Topic: Understanding Alert System
Replies: 1
Views: 8379

Understanding Alert System

The alert system maybe confusing to some. This is how I understand it to work. To receive notification of an area spell being cast somewhere you need to: channel join alert To set your variable to alert others that you are casting an area spell you need to: set alert yes To set your variable to see ...