Search found 16 matches
- Mon Oct 25, 2010 12:12 pm
- Forum: Ideas
- Topic: Idea for psychic characters and classes
- Replies: 2
- Views: 15152
Idea about adding more abilities for psionicists is fine, thought I would rather had them as new expensive spells/skills which to train than those knacks where you have to spend your level exp. This is because in psis there isn't that much where to spend skill exp but always much demand for new leve...
- Mon Oct 18, 2010 21:33 pm
- Forum: Guilds
- Topic: Future of the Sorcerers?
- Replies: 10
- Views: 32941
Goderic wrote: -ability to cast without wielding guild item One can cast haste etc outside combat while wielding the scepter so I don't see why this would be that good. I wouldn't want to use sp consuming spells while in combat since the sp drain from sorc spells is already high enough. Can ofc be d...
- Mon May 31, 2010 19:42 pm
- Forum: Ideas
- Topic: Debuff tweak
- Replies: 4
- Views: 20591
- Mon May 31, 2010 14:54 pm
- Forum: Ideas
- Topic: Debuff tweak
- Replies: 4
- Views: 20591
- Mon Mar 23, 2009 16:32 pm
- Forum: General
- Topic: Problems & things that might need attention vol. 2
- Replies: 86
- Views: 171172
Psi casters would really need new damage type spell(s) against big (eq) mobs. Mages have 4 damagetypes, so do covens (poison,asphyx,acid,psychic) and they get archery skills too. Psis only got 2-3 (psychic, phys, magic that can be used only when mob doesn't wear eq) and they are often resisted. Buff...
- Fri Feb 20, 2009 17:54 pm
- Forum: General
- Topic: Problems & things that might need attention vol. 2
- Replies: 86
- Views: 171172
Few suggestions concerning psi casters: - new damage type and/or buff spell(s). Now they have too few damage types to be real damage makers and too few buff spells to be real buffers. - enforce entwined minds -mastery was nice add on in last conversion. Some new mastery/masteries like that. old mast...
- Thu Apr 24, 2008 15:50 pm
- Forum: Ideas
- Topic: need smallish tune to Lightning special
- Replies: 8
- Views: 18112
- Sat Feb 23, 2008 11:02 am
- Forum: Ideas
- Topic: New "consider" function
- Replies: 9
- Views: 20387
- Fri Feb 15, 2008 15:17 pm
- Forum: Guilds
- Topic: Mage Tweaks
- Replies: 48
- Views: 140816
- Thu Jan 31, 2008 18:48 pm
- Forum: General
- Topic: Problems and things that might need changing/fixing in game
- Replies: 58
- Views: 97219
- Tue Dec 26, 2006 03:43 am
- Forum: Guilds
- Topic: The Infecti Tyros
- Replies: 20
- Views: 71537
- Tue Dec 26, 2006 03:37 am
- Forum: General
- Topic: Remember me?
- Replies: 15
- Views: 33516
But if you do need to deliver some particular item to some particular player, that is in many of cases and maybe he/she happens to live in other side of the globe? This would help that tremendously. I would support the idea, many other muds have this feature, as hors said. This would have to take so...
- Mon Dec 25, 2006 22:38 pm
- Forum: Ideas
- Topic: Necropolis
- Replies: 22
- Views: 34015
I feel snakemen are ok, but little uptune for other caster racers would do nice, so same opinion with yoz here. Btw. More special abilities between races would do nice, so it wouldn't be just difference about stat cost etc. between races but you would actually feel like playing whole different race....