Search found 414 matches

by belannaer
Wed Nov 28, 2012 17:18 pm
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39829

Mauro at http://www.icesus.org/forum/viewtopic.php?p=9941#9941 Size does help, so does wis and str. Dracu at http://www.icesus.org/forum/viewtopic.php?p=9943#9943 Weapons have 3 different stats that affect how good they are: damage, speed and how easy it is to use. Weapon type gives base values for...
by belannaer
Sun Nov 25, 2012 15:38 pm
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39829

Unagi at http://www.icesus.org/forum/viewtopic.php?p=9935#9935 You get mastery from hunting up the animal. Move silently and tracking both passively help while in hunting. Drakken at http://www.icesus.org/forum/viewtopic.php?p=9936#9936 "Strength in numbers" increases the chance, tactic s...
by belannaer
Sun Nov 25, 2012 02:21 am
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39829

Drakken at http://www.icesus.org/Forums/viewtopic.php?p=9926#9926 'Fury of the primalist' mastery affects the chance. It's a crit mastery for furious assault. Blessing that skill would improve your natural weapon damage. Gildemoron at http://www.icesus.org/Forums/viewtopic.php?p=9927#9927 No. Dracu...
by belannaer
Sat Nov 24, 2012 21:09 pm
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39829

Dracu at http://www.icesus.org/forum/viewtopic.php?p=9916#9916 Yes there is a difference. While light armour and heavy armour might show same protection adjective and have same numeric value for that ac it gets changed later in the damage code and overall protection. Light armours gets 25% bonus ac...
by belannaer
Sat Nov 24, 2012 21:09 pm
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39829

Mythbusting answers

This is the topic for answers from questions in http://www.icesus.org/forum/viewtopic.php?p=9915. This topic is only for the answers and if my answer does not satisfy you or you need more clarification on some subject post an another question to the question thread.
by belannaer
Sat Nov 24, 2012 18:25 pm
Forum: General
Topic: Mythbusting Icesus
Replies: 163
Views: 290008

Mythbusting Icesus

A lot of players have different kinds of myths or rumours about Icesus and how things work while no one really has idea what exactly is going on. I get a lot of questions about how for example certain skill works or what it affects or why some things are how they are. Good example recently was the m...
by belannaer
Mon Nov 19, 2012 18:35 pm
Forum: Announcements
Topic: December events
Replies: 0
Views: 7920

December events

Fishing marathon 8th
Maroz 12th
Hunting marathon 15th

Events start ~10:00 EET (or whenever I happen to wake up) and last to next boot.
by belannaer
Sat Oct 27, 2012 00:05 am
Forum: Newbie Discussion
Topic: thinking of quiting
Replies: 5
Views: 20807

Should hopefully be fixed now.
by belannaer
Fri Oct 26, 2012 18:18 pm
Forum: General
Topic: new mutation costs
Replies: 0
Views: 7453

new mutation costs

Available mutations are: acid maw Cost: 1 adrenal glands Cost: 2 ancient genus Cost: 1 bonded exoskeleton Cost: 2 bulging cranium Cost: 1 caustic blood Cost: 1 chameleontic skin Cost: 3 enhanced vision Cost: 1 extended carapace...
by belannaer
Thu Oct 25, 2012 17:42 pm
Forum: Announcements
Topic: New open guild: Cult of the Devourer
Replies: 0
Views: 9154

New open guild: Cult of the Devourer

New open guild 'Cult of the Devourer' is now open. It is a racial guild similar to the Hive for thri-kreens and cancuns. It is joinable by orcs/trolls/saerkas/beholders/reeds and has 5 levels. It is located southwest from Astug's hut. For additional info see: http://icesus-wiki.studt.net/index.php/C...
by belannaer
Sun Oct 21, 2012 22:49 pm
Forum: Ideas
Topic: New mastery abilities
Replies: 3
Views: 11304

I like this and it could be implemented fairly easily. Feel free to throw in ideas about what those combinations could be and do and I'll might add some of them.
by belannaer
Sun Oct 21, 2012 01:43 am
Forum: Ideas
Topic: Army offie
Replies: 5
Views: 13753

It's too buggy because it's really hard to do properly because of how the melee works. It might be possible to make the monster not be able to attack with certain weapon for a while though.
by belannaer
Sun Jul 22, 2012 07:40 am
Forum: General
Topic: Becoming a Wizard
Replies: 4
Views: 10709

Re: the compendsation is 10k df 1100000silver or the exp...

Wizards donate their free time so that you guys can enjoy the game and they get absolutely no compensation of any kind in return There are refreshments and occasional foodstuffs available at the annual Jää ry meeting, don't forget that! I saw you guzzling down those carrot/tomato juices and e...
by belannaer
Fri Jul 20, 2012 05:56 am
Forum: General
Topic: Becoming a Wizard
Replies: 4
Views: 10709

You apply for dev and tell that you would like to become a full wizard. You need to make an area (or other project) and show that you have skill/enthusiasm/knowledge to be an actual wizard. You don't really need to be the best coder ever to do it if you are interested in learning and have good ideas...
by belannaer
Sun Apr 29, 2012 16:54 pm
Forum: Announcements
Topic: Karma
Replies: 0
Views: 9224

Karma

Karma system is now in game. It works through 'karma' command. You can earn karma by doing beneficial acts to other players such as healing them in parties, resurrection or reincarnating them. Karma points last over reincs and can be used when ever player wishes to do so, or he may also transfer to ...