Search found 416 matches
- Thu Nov 17, 2005 08:46 am
- Forum: Ideas
- Topic: Reappearance of magic
- Replies: 13
- Views: 16363
If you really want a group of evil doers who everyone hates just think up a new cult. Something like worshipers of chaos or a group of evil warlords who want to start a war between Graemore and Vaerlon because they have great thing to gain from it. Basically, the story related to the God of Magic is...
- Mon Nov 14, 2005 12:02 pm
- Forum: Ideas
- Topic: One time event. Spiders!
- Replies: 5
- Views: 4531
- Mon Nov 14, 2005 08:57 am
- Forum: Ideas
- Topic: One time event. Spiders!
- Replies: 5
- Views: 4531
Seems we have a storyteller in our midst. Storytelling itself is a nice talent, however it is a bit hard to relate a story to the players with just an event. You cant just have some event announcer tell the story, that just lame and the story is too long to just boast it out there. So from a player ...
- Sun Nov 13, 2005 16:46 pm
- Forum: Ideas
- Topic: Reappearance of magic
- Replies: 13
- Views: 16363
- Sun Nov 06, 2005 14:08 pm
- Forum: Ideas
- Topic: New players could be more easily helped or ignored
- Replies: 16
- Views: 17541
In general this idea sounds useful, but if u ignore everyone below 1M total on sales channel it might cause a lot of confiusion in new players (who actually want to play, not spam). Ignoring them makes sense cause u not interested in the stuff they sell anyway, but what if that newbie actually wants...
- Fri Nov 04, 2005 10:06 am
- Forum: Ideas
- Topic: Claiming mobs
- Replies: 13
- Views: 14329
- Fri Nov 04, 2005 10:02 am
- Forum: Newbie Discussion
- Topic: Backgrounds
- Replies: 26
- Views: 72348
- Thu Nov 03, 2005 21:41 pm
- Forum: Ideas
- Topic: Claiming mobs
- Replies: 13
- Views: 14329
I agree, the current system works just fine. Mostly all claims about kill stealing can be divided into these 3 groups: * False claim- happens most often, probably because the wounded monster is a movable and has moved to a room the player can not find. Mostly bad coding but sometimes there is a reas...
Finally got rid of the curse, using a 41K appraise value item. Thanks! On October 14, 14:20 server time you killed a monster and it cursed you. The cash value of the monster's leavings was around 100k. I wish i knew what monster this was. It probably dropped something that didnt look valuable, cause...
Re: Moo
Afaik: Some bigger mobs can give you a curse, probably to avenge their death. And Artic: The monster you killed that gave you that curse with his last breath provided you with mountains of cash. You will need an item of about 1/5 that value to break the curse. I never killed anything big. The bigge...
- Sun Oct 30, 2005 19:08 pm
- Forum: Ideas
- Topic: Exchange coins in shops and banks command
- Replies: 11
- Views: 13291
- Sun Oct 30, 2005 18:58 pm
- Forum: General
- Topic: Digging graves in combat
- Replies: 2
- Views: 6558
Re: Digging graves in combat
... I'm tired of getting this message about battle intensity when the mob has just died. Sounds like you need to reconfigure your triggers. :D But honestly this tune hinders my combat aswell. If i dont dig graves right away and wait until i have killed all the monsters in room, i get more devotion....
I dont know what monster you think cursed me. I havent killed anything that valuable. Either there is a bug, and i got cursed by something that isnt supposed to curse, or i have been lied to about the valu of the item needed to remove curse. Mountain of cash u say, sorry never seen them. /edit: Trie...
As i understand, im supposed to buy a quite valuable item. Unfortunately im a very slow player, my entire fortune summes up to 175K. So paying half of that to get rid of a curse seems absurd, especially if theres no guaranty that the curse wonÂ’t return. Maybe for players who make 500K in a single s...