Search found 123 matches
- Thu May 25, 2006 01:09 am
- Forum: Ideas
- Topic: Let there be (no) light!
- Replies: 10
- Views: 13658
- Fri May 19, 2006 22:15 pm
- Forum: Ideas
- Topic: Auto-Locker
- Replies: 25
- Views: 31245
- Fri May 12, 2006 16:46 pm
- Forum: Ideas
- Topic: Racial leaders?
- Replies: 21
- Views: 25061
- Fri May 05, 2006 12:56 pm
- Forum: Ideas
- Topic: Permanent Titles
- Replies: 15
- Views: 20181
- Wed Mar 29, 2006 13:00 pm
- Forum: Ideas
- Topic: Guild testing
- Replies: 7
- Views: 10429
Once upon a time when I playtested a race. I got restored after the testperiod to the point I was before the test. Also no pdf was given or asked. This was done to the improvement of the game and I was happy to help without any rewards. Ok, the restoration didn't work as intended so I got a free rei...
- Wed Mar 29, 2006 12:44 pm
- Forum: Guilds
- Topic: Name that guild contest!
- Replies: 58
- Views: 115598
well,maybe in most fantasy they are but icesus basic idea was to be unique 8) Yes, hence the name wilder is a crappy name. Why not change the guild name to bulldogs or wardogs, they are also unique enough names for icesus? Although commonly used for dogs, but if we would use them for other purposes...
- Sat Jan 21, 2006 02:08 am
- Forum: Guilds
- Topic: Gaesati Shapeshifter Tune Tune!
- Replies: 7
- Views: 22906
What struck me in all this shapeshifter game-info was the fact that gateguards wont whine about the wielded weapons in polymorphed form...that's just fine, but why the hell do they let the terrifying snake/spider/bear into the city in the first place? Don't those people get paid _not_ to allow dange...
One way to do this 'undo' command to prevent those before mentioned reincarnation mishaps would be a new 'set' variable example: set trainingmax <amount> that would set a maximum amount of exp you could spend with one train/study command. You could set the trainingmax to 1000000 to prevent you from ...
- Tue Jan 17, 2006 02:06 am
- Forum: Ideas
- Topic: Improved alias command.
- Replies: 7
- Views: 9223
- Sun Jan 15, 2006 13:50 pm
- Forum: Ideas
- Topic: Improved alias command.
- Replies: 7
- Views: 9223
- Thu Jan 12, 2006 00:39 am
- Forum: General
- Topic: Restoring equipment.
- Replies: 8
- Views: 10868
Was going to start a new thread but noticed this older one, and decided to post this idea here instead. - Ships! Artisans could build a drydock where the ship is constructed, after the ship has been built, they would build a dock/harbour for the ship to anchor itself after it is lauched. Artisans co...
- Wed Jan 11, 2006 18:17 pm
- Forum: Ideas
- Topic: Friends tweak
- Replies: 10
- Views: 10734
- Mon Jan 09, 2006 14:21 pm
- Forum: Ideas
- Topic: New mount feat: Drifting
- Replies: 4
- Views: 6895
Funny how I just the other day discussed this matter with some players and I came up with a new idea for a chronomancer subguild 2-3 leves long. It would be introduced to the game after larger ships are introduced into the game. The subguild would offer a dimensional portal to your memory location a...
- Thu Jan 05, 2006 21:38 pm
- Forum: Guilds
- Topic: Name that guild contest!
- Replies: 58
- Views: 115598
few ideas: - Wanderers from the Glacier - Ugh, me strong! - Glacial Savages - Soomalaaset - Warriors (of blah blah) - War Orcs! - Berserkers of Northlands - Brutes (who guild brute, has a nice ring to it) <- my favourite or maybe Brutes of <something fancy place here> added these because I'm an elf....