Search found 65 matches
- Fri Sep 08, 2006 19:37 pm
- Forum: Ideas
- Topic: Necropolis
- Replies: 22
- Views: 25781
- Tue Sep 05, 2006 16:34 pm
- Forum: Ideas
- Topic: Necropolis
- Replies: 22
- Views: 25781
- Tue Jul 25, 2006 22:00 pm
- Forum: General
- Topic: Arena change!
- Replies: 7
- Views: 11182
- Thu Jun 22, 2006 21:36 pm
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142434
- Thu Jun 22, 2006 11:02 am
- Forum: Guilds
- Topic: Shadowdancer tuning?
- Replies: 77
- Views: 142434
I am wondering if anyone has ever gotten the really powerful shadowdancer poisons, and if there is a shortcut to finding them that doesn't require such a large amount of money to go into testing. I am also wondering if the code for that aspect of the guild was ever really finished. Yes, many people...
- Tue Apr 18, 2006 17:02 pm
- Forum: Ideas
- Topic: Guild testing
- Replies: 7
- Views: 10463
- Mon Apr 17, 2006 19:55 pm
- Forum: Ideas
- Topic: Guild testing
- Replies: 7
- Views: 10463
- Wed Sep 07, 2005 00:47 am
- Forum: Ideas
- Topic: Do you like masteries?
- Replies: 34
- Views: 34747
- Fri Aug 05, 2005 12:21 pm
- Forum: Ideas
- Topic: Do we want pokerroom ?
- Replies: 12
- Views: 13735
- Fri Aug 05, 2005 12:18 pm
- Forum: Ideas
- Topic: Merchant's council/ruling body
- Replies: 64
- Views: 56747
You don't need money for anything after you've trained all your skill exp.. Quite the contrary - you always need a TON of money if you're going to reinc because the cost of retraining all that guild exp is very high, and higher the more exp you made in your previous guild. And without that, the gam...
- Fri Jul 01, 2005 12:59 pm
- Forum: Guilds
- Topic: Air Priests + skills and spells
- Replies: 54
- Views: 111786
Chirurgy and first aid were already tuned. And the higher your skill is in chirurgy, the faster it is. I don't really see a point for chirugy mastery or changing it anymore. Sure, new offensive spells would add flavour. No arguments against that, but are they needed? No. There is a subguild availabl...
- Fri Apr 15, 2005 10:17 am
- Forum: Ideas
- Topic: Merchant's council/ruling body
- Replies: 64
- Views: 56747
- Thu Apr 14, 2005 22:24 pm
- Forum: Ideas
- Topic: Merchant's council/ruling body
- Replies: 64
- Views: 56747
Tecari has a good point. Some people are willing to kill the same monster countless times to get the 'best version' available. Nothing wrong with those players, but the economy floods with the less decent versions. Take the Barrimundo greatsword for example. And making top-notch eq drain df is a sil...
- Wed Apr 13, 2005 13:56 pm
- Forum: Guilds
- Topic: Earthpriests
- Replies: 43
- Views: 105401
It's a fun guild to exp actually. But don't bother to party before you've managed to create that phys resist undead, since quite frankly, you suck big time without it :P All in all, it's not bad. Can pull an decent exprate with that phys resist minion and the money is easy to make. Have to get back ...