Search found 194 matches

by felgand
Tue Feb 15, 2005 22:36 pm
Forum: Ideas
Topic: Train!
Replies: 15
Views: 13660

If there is going to be a rent system, it shouldn't include any mounts other than the cheapest horses/ponies/mules...so no land wyverns at all. :P
by felgand
Thu Feb 10, 2005 16:09 pm
Forum: Ideas
Topic: Commands available while meditating
Replies: 25
Views: 24377

Works for me.
by felgand
Thu Feb 10, 2005 01:51 am
Forum: Ideas
Topic: Commands available while meditating
Replies: 25
Views: 24377

I don't think time should be a command usable through meditation. It's conceivable that a player has to actively look at the skies, etc to judge the time and phase...so it's not really a non-interactive command.
by felgand
Tue Feb 08, 2005 18:29 pm
Forum: Ideas
Topic: Commands available while meditating
Replies: 25
Views: 24377

Uptime does work while meditating.
by felgand
Tue Feb 08, 2005 18:28 pm
Forum: General
Topic: PK in icesus.
Replies: 71
Views: 72322

To tell you the truth, after going back and forth between Graemor for two months...I find that the call for more "security" within the shadowdancer guild is uncalled for and unnecessary. It's a pk city and part of it is being prepared for any range of unknown dangers. This is reasonable. I...
by felgand
Sun Feb 06, 2005 00:50 am
Forum: General
Topic: PK in icesus.
Replies: 71
Views: 72322

I'll have to agree with Apex here. Graemor is a pk city, and as such part of the thrill is the chance of losing things that have taken you a while to earn as well as dreaming up tactics at your disposal now to avoid possible problems. Even then, it's just exp...in other examples of pk, you would sta...
by felgand
Fri Feb 04, 2005 00:21 am
Forum: Ideas
Topic: fire building..
Replies: 28
Views: 20341

Then again, fires should probably be extinguished if there's excessive rain or precipitation in the area at the time. :P
by felgand
Fri Feb 04, 2005 00:20 am
Forum: General
Topic: PK in icesus.
Replies: 71
Views: 72322

Heh, while I'm not exactly jumping up and down for joy that magic traps have been introduced...they have at least been introduced into a guild that has more trouble soloing exp (and pk'ing) than a shadowdancer. This may put them a bit more on par with other guilds to solo exp and gather money, or ma...
by felgand
Sat Jan 29, 2005 19:44 pm
Forum: General
Topic: New Records
Replies: 2
Views: 4694

It'd be nice to have realistic weights for hunted animals for once, but I agree with Solar...just put a plaque of some sort in the room with a list of the old hunt records, nothing more special than that. It's nice to keep a piece of history with you. :)
by felgand
Tue Jan 25, 2005 17:42 pm
Forum: Ideas
Topic: The problem with mounts
Replies: 12
Views: 10736

I think the only thing that would give a nice touch would be the mount corpses/skeleton if they end up dying. Frankly, mounts give impressive benefit to a player already even currently. Standing the chance of losing a mount in the outworld due to whatever circumstance is a reasonable risk of enjoyin...
by felgand
Sun Jan 23, 2005 17:46 pm
Forum: Ideas
Topic: New Alert System Ideas
Replies: 22
Views: 20946

I'd rate the new system as a 4.5. It's a good job overall and is much cleaner than the old system. In addition, I really like how this new system warns players if area spells are cast nearby in the outworld as opposed to across the valley. The one thing I would suggest tweaking is how the alerts are...
by felgand
Fri Jan 14, 2005 21:13 pm
Forum: Ideas
Topic: Arena
Replies: 5
Views: 6454

by felgand
Tue Jan 11, 2005 17:37 pm
Forum: Ideas
Topic: New Alert System Ideas
Replies: 22
Views: 20946

No, simply no. There should not be a friendly fire toggle to spells. If you are introducing a setting like that, you may as well make all area spells unable to hit players completely as playerkilling out of Graemor is illegal and while we're at it, let's remove death altogther so people don't have t...
by felgand
Sun Jan 09, 2005 23:20 pm
Forum: Ideas
Topic: New Alert System Ideas
Replies: 22
Views: 20946

Okay, as far as alerts only showing up if you are in the same area and a "cooldown" period between identical alerts if they are cast in rapid sucession (Perhaps a 15 second delay that is reset every time the spell is recast) go, these are great ideas that would do well to see the light of ...
by felgand
Wed Dec 29, 2004 17:37 pm
Forum: Ideas
Topic: Militia uptune
Replies: 26
Views: 27330

They'd be powerful for sure....but still boring. :P