Search found 362 matches
- Wed Dec 08, 2004 20:38 pm
- Forum: Guilds
- Topic: upgrade to hunters
- Replies: 16
- Views: 40887
upgrade to hunters
If there's an upgrade-tune to the current hunting system (like something that is not automatic hunting, but manual tracking and such (I've heard vague rumours concerning this one) ), it would be in my opinion great to have individual masteries for each terrain type there is, like (OK, the names are ...
- Thu Dec 02, 2004 12:18 pm
- Forum: Ideas
- Topic: Graemor- why you cant spank a thief.
- Replies: 8
- Views: 9503
I have to agree with Felgand on this.
Felgand is right. So far, you shadowdancers have whined about the lack of players to pkill. What you now suggest would even 'worsen' the situation for you - At the best it won't really improve anything. Should this thing be implemented, it would result even more whine than before, well... perhaps _y...
- Sun Nov 28, 2004 02:06 am
- Forum: Ideas
- Topic: New Guild Ideas - Geneticists, Smugglers, and the Possessed
- Replies: 18
- Views: 19187
Aye, Suron's right!
Agreed, Suron (as usual) is correct. Posting your ideas here is a waste of time. It is actually even bad for your 'image' should the guildidea be crappy. Moreover, several separate guildidea threads take space, flooding your screen and make it harder to find anything 'worthwhile' to comment. I kinda...
- Tue Nov 16, 2004 13:15 pm
- Forum: Ideas
- Topic: Hm... what about new guild?
- Replies: 1
- Views: 4349
Lord Boler
"Lord Boler"
I have a pretty good idea from where that name might have been borrowed
Bounty hunters might work out fine as a subguild. but as a mainguild... I don't know. If coded by someone who does, then fine by me.
I have a pretty good idea from where that name might have been borrowed
Bounty hunters might work out fine as a subguild. but as a mainguild... I don't know. If coded by someone who does, then fine by me.
- Thu Nov 04, 2004 10:54 am
- Forum: Ideas
- Topic: Shadowdancer ideas.
- Replies: 66
- Views: 59328
- Thu Oct 28, 2004 10:52 am
- Forum: Ideas
- Topic: New login tips?
- Replies: 8
- Views: 8367
Remove one of the existing tips.
I noticed a while ago a tip that mentioned that webnews has the list of finnish tv programs or such... Webnews has been broken (well, it shows but doesn't update) for a Looooong time, so removing this tip or fixing the webnews would be nice. I can't remember the exact wording, so you'll have to do s...
- Sat Oct 23, 2004 19:59 pm
- Forum: Ideas
- Topic: Shadowdancer ideas.
- Replies: 66
- Views: 59328
Only UPTUNE?
Probably not my place to comment on this, since I've never played a shadowdancer, but from what I can tell, most/all of these ideas seem like a pure uptune with little or no negative sides in them. What about the balance of power? You want something, you give away something, isn't that how it should...
- Sat Oct 23, 2004 00:54 am
- Forum: Ideas
- Topic: Help skill/spell.
- Replies: 5
- Views: 6343
helpfiles to skills/spells that can be trained next level.
As mentioned, the current system has a tiny flaw, and my suggestion is the following (true, you have probably thought about this one too, but I'll post it here anyway) : I'd like to be able to see the helpfiles to skills and spells that I get to train in the next level. For example, let's presume th...
- Tue Oct 19, 2004 21:15 pm
- Forum: Guilds
- Topic: Fire priests?
- Replies: 14
- Views: 26174
I agree
I agree with Janeti : "If a spell fits two guilds why shouldn't it be in both. The rest of the guild skills/spells should be more than enough to maintain a unique flavour for the new guild (if it doesn't why bother with the guild). "
Solar agrees wholeheartedly with Suron.
When Suron speaks you should all listen! (or read...) Some to most of the ideas posted on these forums (not only this thread, mind you) are (c)rap, but do notice that not everything... at least from my opinion. Oh, and you can see that I haven't said that my ideas wouldn't be (c)rap either. I'm not ...
militia and stealth do not mix
Should there a be need for the army of Vaerlon to engage in stealthy covert-ops missions, they would enlist outside aid. To my knowledge, the rangers are such experts and harbor no ill will towards the army. Not every ranger shares the ideals of hugging trees, some have only been taught by rangers a...
- Tue Oct 05, 2004 13:41 pm
- Forum: Ideas
- Topic: Clown guild
- Replies: 22
- Views: 23144
Mizzt's opinion
Me too.
Army - Ranks (Solar's own initiative, ideas by Suron)
When I spoke to Suron (he briefly had access to these forums), he pointed out that Army should have more implementations to the current rank system. He had "good" ideas (as usual) (most of which I have completely forgotten about :( (as usual)): Guild_command which allows those of higher ra...
militia
Militias are a very ugly guild... they lack style and that nice outer shell some other guilds have. Their strike, while effective, doesn't equal some other finely made combat skills... mainly whirling blades with their different patterns and blow of justice with its six supermegamultihypermasteryvir...
- Sun Sep 19, 2004 14:02 pm
- Forum: Ideas
- Topic: the +skill bonuses in glow eq
- Replies: 4
- Views: 6676
It would seem so.
I have noticed the very same thing. It appears that Treant shield's glow fades away rapidly. It can go down from intense to feeble within a single day. This behaviour is odd, because in my humble opinion skill/spell bonuses from eq are significantly less useful than stat bonuses.