Search found 414 matches

by belannaer
Sun Jan 27, 2013 16:03 pm
Forum: Announcements
Topic: New professional guild: Smiths
Replies: 0
Views: 10629

New professional guild: Smiths

Added a new open professional guild called Smiths. It offers compare armour/compared weapon, engraving that can be used to mark items and refit armour which can be used to resize armours like tailoring does + skills that support it. The guild is located at the gladiator arena in Mahrakc where the sk...
by belannaer
Tue Jan 22, 2013 20:49 pm
Forum: General
Topic: Something wrong? Something missing? Suggest!
Replies: 24
Views: 50085

Something wrong? Something missing? Suggest!

Is something wrong in the game and should be changed and fixed? Is some feature missing that you would like to see? While idea command is good way to suggest stuff I think this way might be better for it. I don't want your ideas like "guild xyz would be cool!", there's an idea forum for th...
by belannaer
Thu Jan 17, 2013 17:42 pm
Forum: Announcements
Topic: Race changes
Replies: 0
Views: 10913

Race changes

Most of the races were changed somehow and new abilities added to some. Because of this everyone gets a free optional reinc. Cousin of Joulu pugi, the Easter pugi, has arrived to Central Park of Vaerlon and will stay there reincing people until some time in March. This reinc will not remove your boo...
by belannaer
Sun Jan 13, 2013 18:18 pm
Forum: Announcements
Topic: New open guild: Nomads of the wild
Replies: 0
Views: 10617

New open guild: Nomads of the wild

New open guild 'Nomads of the wild' is now open. It is a racial guild similar to the Hive, Little people's league, Civilized city dwellers and Cult of the Devourers. Joinable by antaeuns, centaurs, b'roghs and firbolgs and has 5 levels. It is located near the monk guild. For additional info see: htt...
by belannaer
Sun Jan 06, 2013 23:07 pm
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39788

Khade at http://www.icesus.org/forum/viewtopic.php?p=9974#9974 Leopard style (and styles in general) raise probably too slow and don't work the best possible way. I want to re-code them to work differently. See Andr's idea in idea forum, I'm probably doing something similar to them as the idea was ...
by belannaer
Thu Jan 03, 2013 10:44 am
Forum: Announcements
Topic: End of 2012 new features, tunes and changes
Replies: 0
Views: 18005

End of 2012 new features, tunes and changes

New 'Mythbusting Icesus' was started on forums (http://www.icesus.org/Forums/viewtopic.php?p=9915) where you can ask questions about myths and rumours of Icesus and about things and how they work. I will try to explain if they are true or not and how they exactly work so you don't need to wonder any...
by belannaer
Wed Jan 02, 2013 21:00 pm
Forum: Announcements
Topic: Charms
Replies: 0
Views: 10067

Charms

Charms are a new type of treasure that drops randomly from monsters and loot boxes similarly to shards and boons. In future there maybe other ways to make and get these charms. There is current about 50 different type of charms that can drop. You can form collections from these charms and they affec...
by belannaer
Wed Jan 02, 2013 20:49 pm
Forum: Announcements
Topic: New open guild: Slumdogs of Czardom
Replies: 0
Views: 11179

New open guild: Slumdogs of Czardom

New open guild 'Slumdogs of Czardom' is now open. It is a racial guild similar to the Hive, Little people's league, Civilized city dwellers and Cult of the Devourers. Joinable by chitine, dark elf, derro, shadowperson, human, and orc and has 5 levels. It is located in located in the slums of Graemor...
by belannaer
Wed Jan 02, 2013 17:41 pm
Forum: Announcements
Topic: Gaesati instincts
Replies: 0
Views: 9471

Gaesati instincts

Gaesatis can now learn different instincts by using furious assault on animals and monsters and killing them. You must unlock the first level to know what the instinct does and to be able to use it. Each instinct has 5 levels. Instincts alter various things in the guild and you can use one at time a...
by belannaer
Thu Dec 27, 2012 10:02 am
Forum: Announcements
Topic: New open guild: Civilized city dwellers
Replies: 0
Views: 9197

New open guild: Civilized city dwellers

New open guild 'Civilized city dwellers' is now open. It is a racial guild similar to the Hive, Little people's league and Cult of the Devourers. Joinable by ciloss, dwarf, elf, human, halfling and firbolg and has 5 levels. It is located in located near Tavern of Thousand Tales in Vaerlon. For addit...
by belannaer
Mon Dec 17, 2012 06:49 am
Forum: Announcements
Topic: New open guilds
Replies: 0
Views: 9388

New open guilds

Added 6 new guilds. Each of them have 5 levels and do nothing else except give certain stat, 2 per level. Philosophers are located in Cenedoiss, Weightlifters in the army of Vaerlon, Library of learning at mage guild in Vaerlon, Bodybuilders at monk guild and acrobats and acting school at gypsy camp...
by belannaer
Thu Dec 13, 2012 11:43 am
Forum: Announcements
Topic: New open guild: Little people's league
Replies: 0
Views: 8725

New open guild: Little people's league

New open guild 'Little people's league' is now open. It is a racial guild similar to the Hive and Cult of the Devourers. It is joinable by brownies, gnomes, halflings, leprechauns, mold men, snakemen, spell weavers and avans and has 5 levels. It is located in the inn of the Village of Highhill. For ...
by belannaer
Mon Dec 03, 2012 02:40 am
Forum: Ideas
Topic: Monk Guild - Silly but Friendly improvements
Replies: 6
Views: 16669

Did these.
by belannaer
Mon Dec 03, 2012 02:37 am
Forum: General
Topic: Mythbusting answers
Replies: 8
Views: 39788

Hagop at http://www.icesus.org/forum/viewtopic.php?p=9956#9956 1. Grappling 2. All of those, also charisma. 3. Amount and number of times. Rheloth at http://www.icesus.org/forum/viewtopic.php?p=9959#9959 No. Unagi at http://www.icesus.org/forum/viewtopic.php?p=9962#9962 Weight doesn't affect archer...
by belannaer
Wed Nov 28, 2012 21:54 pm
Forum: Ideas
Topic: Psi secondary guild
Replies: 1
Views: 9038

1) added that since I've been promising to do it for ages already. 3) Nope, it's a cantrip and should stay as such. 2 and 4) I've been planning and already coded some new spells for melee psis that would replace some of the existing spells and I also would change couple of older spells to work a bit...