Search found 147 matches

by dunn
Tue Sep 06, 2005 15:05 pm
Forum: Ideas
Topic: Do you like masteries?
Replies: 34
Views: 34513

Some of the guilds are entirely screwed up - like the templars. You can spend days and days playing and not a measly letter lights up in gained masteries. You could better use that play time and put it into a guild where those masteries actually move. This was done of course because a templar with m...
by dunn
Wed Aug 31, 2005 01:03 am
Forum: General
Topic: PK in icesus.
Replies: 71
Views: 71882

I am a flowerplayer, yes thank you. I don't think that making guilds part of an area where you have to sneak around just to get in to train x amount of exp is reasonable. These are my observations: No one is in Graemor to pk. Players are not balanced for direct confrontation. If you're in Graemor to...
by dunn
Mon Aug 15, 2005 05:58 am
Forum: Ideas
Topic: Party Say
Replies: 3
Views: 5889

But.. What about all the people who obsessively check last party? This is dubious..
by dunn
Sat Aug 06, 2005 20:27 pm
Forum: Ideas
Topic: Taxation, fees and other ways to get rid of money
Replies: 20
Views: 23455

To make the income "stable" is to "destabilize" it. I agree with Cezar, money should be a resource and there ought to be more things to invest this resource in other than DF. Key word is invest, not leeching the crap out of players without adding any ounce of a) interest or b) pl...
by dunn
Sat Aug 06, 2005 18:41 pm
Forum: Ideas
Topic: Air priests!
Replies: 8
Views: 8810

Channeling enemy health into party member health is vampiric.. and would be suited for a different guild.

An area spell that provides healing and damages enemies could, however fit their fury repertoire. But it would require some creative thinking.
by dunn
Sat Aug 06, 2005 09:57 am
Forum: General
Topic: If Ever...
Replies: 2
Views: 5086

I knew it!!!!!!!!!!!!!!!!!
by dunn
Sat Aug 06, 2005 08:44 am
Forum: Ideas
Topic: New 'Who' Command
Replies: 15
Views: 13389

An extension to command options never hurt anyone, I think it works great. :)
by dunn
Sat Aug 06, 2005 01:29 am
Forum: General
Topic: If Ever...
Replies: 2
Views: 5086

If Ever...

Tarak and Visi could come back, would the old areas be added back into the game? Icesus just isn't Icesus without a Wildside and Teladan. But, I guess, isn't a reconcilliation possible? I mean, we're all adults here, nothing that couldn't be fixed over a beer or two? The whole lawyer business was si...
by dunn
Sat Aug 06, 2005 00:41 am
Forum: Ideas
Topic: Air priests!
Replies: 8
Views: 8810

That sounds vampiric - not something an air priest would use. :)
by dunn
Sat Aug 06, 2005 00:37 am
Forum: Ideas
Topic: Taxation, fees and other ways to get rid of money
Replies: 20
Views: 23455

Yet another well informed and thought out approach - tune the game because thread x has received y responses! Well done. I will assume that you are referring to Dyaros, none of my ideas were a straight up downtune. I was referring to this: The merchants guild has attracted lots of interest, so it w...
by dunn
Fri Aug 05, 2005 17:37 pm
Forum: Ideas
Topic: Merchant's council/ruling body
Replies: 64
Views: 56321

Yes, when training level exp :) I called it retraining..

Yes, I forgot the resize costs :o
Those are very high as well... From my experience money stits nice and dandy for you to train with, and it gets a little clean up each reinc.

Players who don't reinc very often :wink:
by dunn
Fri Aug 05, 2005 17:28 pm
Forum: Ideas
Topic: Taxation, fees and other ways to get rid of money
Replies: 20
Views: 23455

Yet another well informed and thought out approach - tune the game because thread x has received y responses! Well done. That thread has a lot of mixed feelings from players in it, regarding the game - things already tuned, lots of whining, and has covered various topics already because of that. A p...
by dunn
Fri Aug 05, 2005 05:54 am
Forum: Ideas
Topic: Merchant's council/ruling body
Replies: 64
Views: 56321

You don't need money for anything after you've trained all your skill exp.. Quite the contrary - you always need a TON of money if you're going to reinc because the cost of retraining all that guild exp is very high, and higher the more exp you made in your previous guild. And without that, the game...
by dunn
Thu Aug 04, 2005 14:34 pm
Forum: Guilds
Topic: Farmers
Replies: 12
Views: 28653

make your own hay! (yes, this is a joke) I like this idea, would make a cool addition :) Sell crops for money, would be a little like mining. We don't really have a use for raw resources. Unless you revamp leatherworking, and code in smithing. Without a raw resources economy there is no use for farm...
by dunn
Thu Aug 04, 2005 14:22 pm
Forum: Ideas
Topic: New 'Who' Command
Replies: 15
Views: 13389

forget guild lists, scroll individual players to filter out 5 hour idle players. 'who guild blaster' is the least of your problems :)