Search found 414 matches

by belannaer
Mon Apr 26, 2004 16:51 pm
Forum: General
Topic: Icesus coding courses or Want to be an apprentice?
Replies: 22
Views: 25923

Online somehow.
by belannaer
Mon Apr 26, 2004 15:30 pm
Forum: Ideas
Topic: Bards of Aegic
Replies: 91
Views: 85386

Sounds too much like jester/fool skills/dances which I intent to keep out of the guild :)
by belannaer
Mon Apr 26, 2004 15:24 pm
Forum: Ideas
Topic: Anti-magic guild
Replies: 22
Views: 27191

Sounds like ideas for channeler guild. Some are even nice ones. Keep 'em coming :)
by belannaer
Mon Apr 26, 2004 15:21 pm
Forum: General
Topic: Icesus coding courses or Want to be an apprentice?
Replies: 22
Views: 25923

Hehe, such thing could be great addition Cutter as most of the existing code is such :wink:
by belannaer
Sat Apr 24, 2004 15:40 pm
Forum: Ideas
Topic: Earth Priests
Replies: 48
Views: 45908

Been there, done that and tried and failed. Sp upkeeps do not work.
by belannaer
Sat Apr 24, 2004 15:39 pm
Forum: Newbie Discussion
Topic: about that new epcost tune
Replies: 2
Views: 7509

affects also beholders.
by belannaer
Fri Apr 23, 2004 16:11 pm
Forum: Announcements
Topic: Terrain epcost modifier for some races
Replies: 0
Views: 6733

Terrain epcost modifier for some races

Some races now have some epcost modifiers in specified terrains. For example mold men have lots of -epcost in all nature where there are plants (ie. forests, plains, meadows etc.) and dwarves have same modifiers on hills and some other races have other modifiers. This of course only works when you a...
by belannaer
Fri Apr 23, 2004 08:19 am
Forum: Ideas
Topic: Sneaking
Replies: 12
Views: 12869

Mostly there's something of great value behind blockers and that's why we don't want people to sneak past them. Though it isn't too hard to code that an invisible player could sneak past them. Homing missiles ie. spells could be changed so that you cannot cast them if you don't actually see the targ...
by belannaer
Thu Apr 22, 2004 15:30 pm
Forum: Newbie Discussion
Topic: Traps...?
Replies: 12
Views: 32827

Yeah it is a bug that I've yet to find why it does so.
by belannaer
Thu Apr 22, 2004 08:47 am
Forum: Newbie Discussion
Topic: Traps...?
Replies: 12
Views: 32827

Sell the sack.
by belannaer
Wed Apr 21, 2004 16:45 pm
Forum: Ideas
Topic: Earth Priests
Replies: 48
Views: 45908

The idea itself is just a big problem :)
by belannaer
Tue Apr 20, 2004 11:09 am
Forum: Ideas
Topic: Bards of Aegic
Replies: 91
Views: 85386

A word about dancing. After getting a nice idea about dancing from Ndarr I've planned and partially coded these things about dancing: - They work with "dance" command and are similar to skills though the automatically loop themselves when the dance ends. - They can be used simultaneously w...
by belannaer
Mon Apr 19, 2004 15:26 pm
Forum: General
Topic: Psionicist's shouldn't be able to Command you do stuff.
Replies: 9
Views: 11522

Ok, let's clear out several things: Mental suggestion: 1. Works only on non-idle players 2. Works only once/10-15 minutes 3. Can only force players to use skills/spells at themselves/other players/monsters and to sleep/end combat. 4. Can only force monsters who would already be moving to move around...
by belannaer
Mon Apr 19, 2004 15:17 pm
Forum: Ideas
Topic: Mental link - Psions superiority - inspire belannaer
Replies: 3
Views: 6284

Sounds nice. This is what I would probably do if I would do this: 1. Psionicist can send messages to probed persons but they cannot send messages back. Psionicist can hide his identity from these messages. 2. Psionicis can send messages to mentally linked persons and they can communicate back. Would...
by belannaer
Sun Apr 18, 2004 15:54 pm
Forum: Ideas
Topic: Bards of Aegic
Replies: 91
Views: 85386

Drunken effects aren't going to be there but if you read the existing replies you'll notice that there will be dances and song spells.