Search found 23 matches

by sowilo
Fri Oct 14, 2016 02:45 am
Forum: Announcements
Topic: The game crashed on 13th Oct 2016
Replies: 0
Views: 16649

The game crashed on 13th Oct 2016

On early morning(?) Oct 13th 2016 the game server machine had a hardware related issue and went down. The server host's crew fixed the problem, but there wasn't anyone from the Icesus staff around to boot the server up, until 01:58 local time Oct 14th when a retired project manager worked some resur...
by sowilo
Fri Oct 14, 2016 02:15 am
Forum: General
Topic: Are there currently server issues?
Replies: 18
Views: 27527

From Solar's post it was unclear, had the mud crash BEFORE the reboot or AFTER the reboot. Could any1 please clarify? I think it happened before the reboot, which would explain why the game would want to reboot the moment it got back up (we got it up and running at 01:58 local time), thus it'll boo...
by sowilo
Thu Oct 13, 2016 10:36 am
Forum: General
Topic: Are there currently server issues?
Replies: 18
Views: 27527

According to Idles, there are currently some hardware-related issues with the server machine, and that it is currently being worked on to resolve. Personally, I have no idea how long the server will stay down, and once resolved, how much of a rollback (read: lost progress) there will be. Probably th...
by sowilo
Thu Jul 07, 2016 19:31 pm
Forum: Announcements
Topic: Yet another sorc patch
Replies: 0
Views: 16755

Yet another sorc patch

Yay, yet another sorc patch. Great. - Added a bunch of new bastardoes for seize the day. This coincidentally might lead to increased seize damage, as you no longer need as much oomph to reach the next bastardo type. Also, since the spellpoint drain is directly related to the bastardo's type, your sp...
by sowilo
Mon Jun 20, 2016 22:26 pm
Forum: General
Topic: How the Treasure Fairy affects the Game
Replies: 0
Views: 14543

How the Treasure Fairy affects the Game

As some of you must have seen on the news-channel already, there's a mischievous treasure fairy that has been going around visiting various eqmonsters of the game. After such a visit, something relating to that eqmonster has changed. Each case is unique, but there's some general guidelines of what t...
by sowilo
Sat Jun 18, 2016 18:19 pm
Forum: Announcements
Topic: Some uptune to archery?
Replies: 0
Views: 16572

Some uptune to archery?

I went through ranged combat (read: archery) code and did the following adjustments for now: - Non-Rangers will now also gain bonus to damage from dexterity stat, but the effectiveness of that is only 50% of the bonus Rangers gain. - Main guilds with an archery mastery now gain bonus damage that sca...
by sowilo
Sun Apr 24, 2016 04:30 am
Forum: Announcements
Topic: (experimental?) Sorcerer patch 2016
Replies: 0
Views: 16711

(experimental?) Sorcerer patch 2016

Sorcerer patch 2016: Rejoice or despair! Sorcerers now support the new eqstats Dominion and Spellcraft. The inner workings of their abilties also got some tweaks. Seize the day formula got changed. Also bugfixed. And typofixed. Also, downtuned a fair bit (because those bugfixes and typofixes actuall...
by sowilo
Mon Apr 11, 2016 07:09 am
Forum: Announcements
Topic: (experimental?) Mage patch of 2016
Replies: 0
Views: 15714

(experimental?) Mage patch of 2016

Short version: Basically, stuff changed. Long version: Mage swarms are now penalized. Rite of replication / mirror swarms are penalized even more. This penalty can be mitigated by having spellcraft eqstat. The penalty scales with how many projectiles you let loose. It is possible to go over a sweet ...