Search found 185 matches

by yoz
Sun May 11, 2008 03:22 am
Forum: General
Topic: Reinc topic.
Replies: 2
Views: 5772

Reinc topic.

As i found no reinc discussion topic i decided to start one to see people test different weird variations, to post different reincideas. No info sharing, just speculating. Discuss about guild combinations. ill shout one: Dark elf air priest with psionicist and armysub. Getting relatively decent offs...
by yoz
Wed May 07, 2008 19:57 pm
Forum: General
Topic: what do you think about conversion
Replies: 38
Views: 43544

To be completely frank, the melee tune seems extreme. I'm just a newbie with just under 6M exp, but pre-conversion I managed to kill 1k mobs more or less nonstop, and easily solo an 8k mob in one run as a templar (with 30% of my exp in skills not related to combat). Now, with the same exp I must re...
by yoz
Tue Apr 15, 2008 19:41 pm
Forum: Ideas
Topic: Idea: adjust command for floating disc
Replies: 18
Views: 25386

Disc doesent need very much sp...and if you cast it twice it seems to last for a lot longer...I think that the time that disc stays is just fine...its just wayyy to small to be honest, disc uses shitloads sp and has to be recasted all the time. And this is from highbie perspective. Too expensive/aw...
by yoz
Thu Mar 27, 2008 23:33 pm
Forum: Ideas
Topic: Idea: Dark Elf quest
Replies: 7
Views: 10785

However, not all races are made for newbies. Exactly. Dark elves are not made to be a superb newbie race. Even though they have superior stats, i would never make one as low levels because of the light annoyance and especially poor physical regens. We have already enough of all the darkness thingie...
by yoz
Tue Mar 11, 2008 08:27 am
Forum: Ideas
Topic: Bring Back Fortune Command
Replies: 6
Views: 8641

allanon wrote:...Oh. Well, this is still a good thing, because it means I have found yet another bug on my character. Sigh.
Yeah, the fortune command just does not work on you! Or maybe you are doing something wrong!
by yoz
Mon Mar 10, 2008 16:51 pm
Forum: General
Topic: Problems and things that might need changing/fixing in game
Replies: 58
Views: 65617

Re: party places

We could use more party formations. I suggest an increase to the number of places party members can be placed. I think a 4 by 4 grid would suffice. Max party members is limited to 9, so this would not allow additional members, it would instead allow people to use different formations. So you could ...
by yoz
Mon Mar 10, 2008 00:20 am
Forum: Newbie Discussion
Topic: Icesus race info *complete list*
Replies: 24
Views: 77602

When it says: NOTE: dark elves take damage from daylight just how much damage do they take, is it continuous or what? They take little but it enough to be damn annoying, can often kill you right after you have just died and ran out of death temple. The more light, the more damage. I remember hearin...
by yoz
Fri Mar 07, 2008 02:58 am
Forum: Ideas
Topic: Idea: guilds and so on
Replies: 4
Views: 7254

Yeah I think my enthusiasm got a little bit ahead of my exploring. I am very very noobie and several ideas or suggestions just don't fit in or are already in place or have already been suggested. I'm just grateful everyone took it in stride and realized it was an indication of how much I enjoy the ...
by yoz
Fri Mar 07, 2008 02:52 am
Forum: Ideas
Topic: Aquatic Combat
Replies: 12
Views: 16105

I hope you drown in your watery ideas. I like an idea to be able to fight seamonsters and such while on boat etc (galleon full of halflings blasting ahead against a gigantic Sea cucumber!111), ending up in highly likely sinking of your boat, but i definately find it retarded to go swimming to bash s...
by yoz
Thu Mar 06, 2008 20:26 pm
Forum: Ideas
Topic: Idea: guilds and so on
Replies: 4
Views: 7254

goderic wrote:Nah, I for one think your enthusiasm's great!

You actually got some decent ideas compared to some... *cough Blaze*

Keep it up..

And some guilds already have some places etc that are only restricted to themselves.
by yoz
Thu Mar 06, 2008 20:23 pm
Forum: Ideas
Topic: Idea: new cantrip
Replies: 6
Views: 10712

A no. Instead i'd like to see some economy with the high coins. Make them harder to get and so on. Would be great that collecting high coins could propably give you some kind of an profit. Also would be very delighting if one would actually store those high coins in their chests. Afaik currently all...
by yoz
Thu Mar 06, 2008 20:19 pm
Forum: General
Topic: Problems and things that might need changing/fixing in game
Replies: 58
Views: 65617

Re: tunes and such

A no. They already have very powerful offensive spells against anything, and they shoulnd't be blasters Too bad, it's already confirmed we are getting 12 more guild levels a whole new set of offensive spells. What i've heard from a really reliable source they are diffent kind of "offensive spe...
by yoz
Fri Feb 29, 2008 16:02 pm
Forum: Ideas
Topic: Idea: a new command at shops
Replies: 6
Views: 9361

Good idea!

Maybe it could also compare two items from your inventory for some decent payment!
by yoz
Fri Feb 29, 2008 09:03 am
Forum: Ideas
Topic: Starting Icesus
Replies: 12
Views: 15684

What I have in mind, is that all new players could start not in Vaerlon, but in a certain place in an approximate distance from all cities. Say near Astug in some kind of a friendly fisherman inn with the tutorial, Alice and some mobs. Those mobs could be, for instance, fishers from different citie...
by yoz
Fri Feb 29, 2008 09:01 am
Forum: General
Topic: Problems and things that might need changing/fixing in game
Replies: 58
Views: 65617

Re: tunes and such

Army: They could use some events. Overall, army is well balanced as far as solo or party exp is concearned, but they can be quite boring. Several events every week or two would help alleviate the bordem. Discipline drills would not spice it up much imho. Or whatever army does. Mage: I'd love to see...