Search found 351 matches
- Thu Jul 22, 2010 10:14 am
- Forum: Guilds
- Topic: Earthpriests
- Replies: 43
- Views: 105375
Most earth priests I've worked with use the minion nearly exclusively, since they don't want to run out of sp, and for the first level a lot of them would just kill EVERYTHING in the main parts of the vaerlon sewers(decent exp and fairly little challenge), casting will attract attention, but just at...
- Thu Jul 22, 2010 10:07 am
- Forum: Guilds
- Topic: Some light to different minions
- Replies: 21
- Views: 81017
Mastery of Necromancy levels based on how much exp you put into a minion, so it is directly linked to your kill rate. As your masteries go up, you will need less exp to level the minions and eventually they will start at level 1. A level 0 wight is worthless compared to a level 0 wraith, but once yo...
- Tue Jul 13, 2010 12:35 pm
- Forum: General
- Topic: Is something wrong?
- Replies: 31
- Views: 33527
- Fri Jul 09, 2010 11:57 am
- Forum: Ideas
- Topic: Idea for psychic characters and classes
- Replies: 2
- Views: 10681
Idea for psychic characters and classes
I recently had an idea regarding the psionic groups in the game, specifically beholders, infecti and the inborn psionicists. The idea was a 5 level subguild that is similar to the hive, it gives the ability to choose psionic "knacks" that can benefit the psion. The player would get 1 or 2 ...
- Tue Jun 29, 2010 13:09 pm
- Forum: Ideas
- Topic: New Rune Idea
- Replies: 0
- Views: 9893
New Rune Idea
I had an idea for monks, a new rune called Lightfoot. What it does is lowers the travel costs and allows the monk to walk on water. I am currently working under the assumption that there is a scale of difficulty in terrain, specifically on a scale of 1 to 10, 1 being easiest and 10 being hardest, a ...
- Tue Jun 29, 2010 08:43 am
- Forum: General
- Topic: connection?
- Replies: 5
- Views: 9696
- Sun Jun 20, 2010 10:37 am
- Forum: General
- Topic: URL to ASCII Map
- Replies: 33
- Views: 88442
The location most recently shown in this topic is now incorrect.
The ascii map is now here: http://koti.kapsi.fi/tdrive/ice/map.htm
The ascii map is now here: http://koti.kapsi.fi/tdrive/ice/map.htm
- Mon May 24, 2010 01:51 am
- Forum: Ideas
- Topic: Training Grounds
- Replies: 2
- Views: 11041
I don't think the melee should be in the shadowdancer guild, the army could have a training room that uses dummies or pells to train skills that can be accessed, with a little fee, by anyone. I agree on the skill maxes and the use of already existing rooms though. It would be a good idea to have a s...
- Sat May 22, 2010 09:55 am
- Forum: Ideas
- Topic: Training Grounds
- Replies: 2
- Views: 11041
Training Grounds
I had an idea just a few hours ago, that might be useful: Have a training ground that people can practice lbd skills in, they don't get any exp but they don't get stuck in a fight. Skills could only be learned to a specific amount while there, melee up to maybe 60, throwing up to 50, mastery of thro...
- Fri May 21, 2010 12:30 pm
- Forum: Ideas
- Topic: Upgrades for shifters
- Replies: 1
- Views: 10104
Upgrades for shifters
I had a few ideas for shapeshifters that I thought might be useful. While not in human form, a shapeshifter can't build a camp or a campfire. This fits thematically, but makes it somewhat painful to regenerate. My suggestion for that is that they should get the decent camp bonus anywhere that is out...
- Tue Apr 27, 2010 04:08 am
- Forum: General
- Topic: Problems & things that might need attention vol. 2
- Replies: 86
- Views: 105095
Monks do have a mastery that lowers the drain and decreases the charge time, though I don't know how effective it actually is. For shifters, unarmed scions, and hand monks, I'd like to suggest unarmed parry: a skill that is roughly equivalent to block, in that it lowers the damage a great deal but d...
- Thu Apr 15, 2010 22:03 pm
- Forum: Ideas
- Topic: New and "exciting" uses for incense.
- Replies: 6
- Views: 16433
What if incense even without the spells increases the regen rate very slightly? Would that make more people use it? Incense could be made to help in some manner all the caster guilds and monks too. Monks could use it while meditating to increase the speed that they charge their rune, infecti could p...
- Tue Apr 13, 2010 08:59 am
- Forum: Ideas
- Topic: Healing pool for healers
- Replies: 2
- Views: 11353
- Sat Mar 20, 2010 01:46 am
- Forum: General
- Topic: Is something wrong?
- Replies: 31
- Views: 33527
Actually there is only 4 people on, Zaltaiz, Belannaer, Loffie, and Apog. I'm guessing the rest are constructs made by the wizards to emulate having lots of people on doing stuff, so they can figure out what went wrong. Since the number is steadily growing, I'm thinking they are stress testing it un...