Search found 362 matches

by solar
Sun Oct 28, 2012 04:46 am
Forum: Newbie Discussion
Topic: thinking of quiting
Replies: 5
Views: 20801

Could you paste us the data (screenshot maybe) of what actually happens/happened when you log back in? Would help a lot tracing the source of the problem. Also, if you caught flame by being LD first and then the fire thing was fixed and you logged back in, you would still probably be burned to death...
by solar
Fri Oct 26, 2012 23:56 pm
Forum: Newbie Discussion
Topic: thinking of quiting
Replies: 5
Views: 20801

Did you use 'leave game' to quit, or 'ld'? ...Did you die of burning when you then came back? Sound like you did. Going ld keeps your character in an inaccessible room in the game, so that you don't lose anything that does not save over leaving the game (unsaveable items etc), so that when you log i...
by solar
Sun Oct 21, 2012 23:46 pm
Forum: Ideas
Topic: New mastery abilities
Replies: 3
Views: 11284

suggestions

Will update this post so as to not spam the thread needlessly: I can provide some descs for stuff that are required, such as crit-messages for new types etc. These are suggestions, some of them are there only because other priesthood sec_guilds give something extra so mage + ap_sec -> sonic (thunder...
by solar
Sun Oct 21, 2012 22:04 pm
Forum: Ideas
Topic: New mastery abilities
Replies: 3
Views: 11284

I've entertained similar thoughts of _sec guild giving something extra when paired with the right main guild, such as sorcerer + ep_sec to make windstorm (½ cold, ½ asphyx) -> sandstorm (½ physical, ½ asphyx) when desired (and tempest -> simoon), and infecti with fp_sec -> pyrokinetic di...
by solar
Mon Oct 01, 2012 02:29 am
Forum: Ideas
Topic: Army offie
Replies: 5
Views: 13696

Army mechanic is supposed...ly to be simple, offering a good beginning learn-the-game-mechanics guild for a new player. Chaining strike is up there in simple stuff. I have had wet dreams of army actually having other maneuvers worth using in combat, though, but I don't feel like throwing chain would...
by solar
Sat Jul 21, 2012 16:07 pm
Forum: General
Topic: Becoming a Wizard
Replies: 4
Views: 10694

the compendsation is 10k df 1100000silver or the exp...

Wizards donate their free time so that you guys can enjoy the game and they get absolutely no compensation of any kind in return There are refreshments and occasional foodstuffs available at the annual Jää ry meeting, don't forget that! I saw you guzzling down those carrot/tomato juices and e...
by solar
Sun Jul 01, 2012 08:33 am
Forum: Ideas
Topic: Lowbie Air Priests
Replies: 6
Views: 14912

I can see the problem, Healing spells got a general downtune 'a while back', and this could have been especially bad for low-level healers who don't even have 100% success rate. Well, they could spam healing touch repeatedly to get their mastery of curing up, I guess, but how much healing are we tal...
by solar
Tue Jun 26, 2012 18:08 pm
Forum: Ideas
Topic: Regarding reincarnations
Replies: 6
Views: 15295

Reincarnation gives karma now, which is essentially a reward motivating enough to get a reinc in like two seconds when desired now.

I am content with that solution.
by solar
Sat Jun 16, 2012 13:48 pm
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 53040

propaganda

--attracting a new userbase. I've been thinking of making/getting someone to make cool propaganda fliers for Icesus. Then scatter some of them around the local university. Might attract new players that way. I just have no experience in making fliers, so that has been postponed for now. At least th...
by solar
Fri May 18, 2012 22:24 pm
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 53040

2 cents

Partying, and thus connecting with other people from the community, is a decisive adhesive to keep the players coming back for more. I find it very alarming, long-term wise, that soloing is more encouraged than partying ever has been. Sure, some eqmobs need teamwork to gun down and it is fun to make...
by solar
Wed Mar 14, 2012 15:27 pm
Forum: General
Topic: area creation/lack of coders
Replies: 15
Views: 32211

I think by 'new weapons' he meant stuff like:

New weapon types:

Kukri, ~0.4m slashing sword
Pike, 3.0-7.5m piercing spear
Gythka, xxx m, piercing polearm

etc.

Those would need to be hardcoded to the lib, which is not something dev wizards have an access to.
by solar
Sat Mar 03, 2012 02:39 am
Forum: General
Topic: area creation/lack of coders
Replies: 15
Views: 32211

The problem is that I've only been around for two of these contests...and I finished my first area back in December 2004. The second one was in late 2010. That's not really a yearly thing! I have had another idea in the works, and I was going to work on it when a "possible" area contest w...
by solar
Sat Mar 03, 2012 02:17 am
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 53040

itchy zap-fingers

Therefore, what we end up with are a lot of veteran players who are too invested in the game to want to become wizards (since you lose your mortal character, etc) and a lot of new players who are too inexperienced for the job. But since it's still an all-or-nothing transition from mortal to wizard,...
by solar
Thu Mar 01, 2012 10:41 am
Forum: General
Topic: State of the Game: 2012
Replies: 29
Views: 53040

Douhnin, balancing artisans when making equipment is concerned is if not impossible, extremely difficult to balance out. As smiths can produce equipment on par with eq-mob drops because of shards and even without if you roll majorQ. And shards in general hinder this system imho, since one slot item...
by solar
Wed Feb 29, 2012 10:01 am
Forum: General
Topic: area creation/lack of coders
Replies: 15
Views: 32211

dev-elopers

Yeah, it seems that full wizards are preoccupied with higher priorities (life, work, girlfriend(s), archery, master's thesis etc) than having the time and motivation to perform quality check on devwizardly content. Quality check is, of course, heavier if the area is larger, or has funky content. Dev...