Search found 47 matches

by daic
Mon Jul 11, 2005 09:13 am
Forum: Ideas
Topic: Merchant's council/ruling body
Replies: 64
Views: 56368

ponderwonder@word with 90minutes of sleep last nite.

Why should eq get damaged more often since there is no way to repair them yet. But code smiths/leatherworkers/carpenters and add it in the game. Then feel free to double the possibility for eqdamage.
by daic
Wed Jun 01, 2005 17:46 pm
Forum: Ideas
Topic: Melee Ranger uptunes...
Replies: 3
Views: 5080

You sure about RangerArcher?

Atleast I am happy to my ranger archer reinc. Being good archer takes bit time. But when my Focus of a marksman reached 50% started reinc to kick in. Getting nice hits, hitting slot I am aiming at makes playing with this enjoyable.
by daic
Thu May 26, 2005 16:03 pm
Forum: Ideas
Topic: Cancuns racial ability 'blind'
Replies: 2
Views: 5188

Hmm.

Imagine Fearless Cancun warrior hitting skeleton with MASSIVE swing of the claw, crushing part of its skull, spreading bonechips around.
So not blinding but doing atleast some damage.
by daic
Thu May 26, 2005 13:29 pm
Forum: Ideas
Topic: Cancuns racial ability 'blind'
Replies: 2
Views: 5188

Cancuns racial ability 'blind'

This racial ability blind is rather nice when normal mob is in almost dead/dead meat. But it does not work against undeads. Battle message says that cancun hits mob hard with his racial claws. This should damage undeads also. By the way, the legend, The massive REAPERCLAW could need some uptune more...
by daic
Mon Mar 07, 2005 20:00 pm
Forum: General
Topic: New subs = New levels?
Replies: 9
Views: 14888

New races

New races for big fellows would be nice. Maybe not completely new races, but somehow improved races. Somehow like this:
Snakeman --> Draconian, Elf -->Silver Elf ect ect.
Half-Demi-Semi-god-players would be nice
by daic
Sun Feb 13, 2005 10:45 am
Forum: General
Topic: Cant log on with normal connection
Replies: 0
Views: 3590

Cant log on with normal connection

Seems like there are some serious problems with logging in to icesus.
Got in icesus websites via anynomous website. And was able to log in with mudconnectors java telnet. But normal telnet/zmud dont work.
by daic
Fri Jan 21, 2005 10:46 am
Forum: Guilds
Topic: Coven
Replies: 18
Views: 39540

Back to that spell...

Since it would be desecration spell, it would be bound in the room. So only "outworld" rooms would success. And when caster moves away from the room, the spell ends. So its not "carrywithyou" barrier.
by daic
Thu Jan 20, 2005 09:45 am
Forum: Guilds
Topic: Coven
Replies: 18
Views: 39540

Leaf Curtain

Ofcourse the spell would not be extremely powerful. The leaves that whirls around the caster would blur the vision that foe can see. And this would make hitting caster bit harder. Maybe with high spell% curtain could have a change to hurt the foe, bit like that one templar spell.
by daic
Wed Jan 19, 2005 22:26 pm
Forum: Guilds
Topic: Coven
Replies: 18
Views: 39540

hmm...

Dont know about that, but that spell requires levels atleast 45 or even more.
If i know right it has something to do with venom ward that is gained in the last levels of Covens mastery guild.
But i was thinking something for bit more low levels. That curtain spell could be in desecration sub.
by daic
Wed Jan 19, 2005 20:28 pm
Forum: Guilds
Topic: Coven
Replies: 18
Views: 39540

Somekind defensive spell.

I was wondering could Coven get somekind defensive spell. Bit like Shadowdancers shadow barrier. Instead of shadows Covens could have somekind Leaf Curtain that whirls around the caster. Spell should be casted in Evergreen forest where the spellpower lifts up dead leaves or something else. With high...
by daic
Mon Nov 15, 2004 11:26 am
Forum: Guilds
Topic: Covenants
Replies: 29
Views: 62253

Scourges

Maybe you are using wrong scourge at undeads. Atleast one scourge gives some acidic damage (reads in spell info). So you have been using wrong scourge at undeads.
by daic
Wed Nov 10, 2004 17:47 pm
Forum: Guilds
Topic: Covenants
Replies: 29
Views: 62253

Final levels of coven

Yes, if you wish to advance in the mastery guild of coven to max level, you must also finish and max all the subguilds (40lvl). To get 3lvls in mastery guild you must max 2subguilds. I was wondering if it would be coded in a way that if i have joined in 3 subs. 8lvl+4lvl+4lvl i could still join the ...
by daic
Wed Nov 10, 2004 15:33 pm
Forum: Guilds
Topic: Covenants
Replies: 29
Views: 62253

Rite of success

No, we (they) dont get rite of success. But if you have it in your last reinc with some % it surely will rise. Or take it with backgrounds. Personally i did not use rite of success, even i had it. Just remembered that i reinced out of the guild yesterday :D
by daic
Tue Nov 09, 2004 16:45 pm
Forum: Guilds
Topic: Earthpriests
Replies: 43
Views: 104788

Earthpriests

So, what are they like?
Anything like they used to be?
by daic
Wed Nov 03, 2004 17:52 pm
Forum: Guilds
Topic: Casterguilds
Replies: 12
Views: 28537

Getting a tank and a priest in party helps a lot. Only thing that gives disadvantages to psionisist is the regen of psionic spell points. Though Psp last longer than normal sp.