Search found 63 matches
- Wed Apr 28, 2004 09:12 am
- Forum: Ideas
- Topic: Earth Priests
- Replies: 48
- Views: 45773
- Tue Apr 27, 2004 22:03 pm
- Forum: Ideas
- Topic: Earth Priests
- Replies: 48
- Views: 45773
I got somekind of an idea, not sure if it's any good, but I'll put it here to be judged. Earth priests could be a kind of semi-casters. They could cast offensive spells and in addition cast chasms in between mobs and himself or his party, thus allowing him to cast spells at mobs without getting hit ...
- Mon Apr 19, 2004 12:58 pm
- Forum: General
- Topic: Training with normal exp instead of safe exp
- Replies: 4
- Views: 6903
- Sat Apr 17, 2004 13:50 pm
- Forum: General
- Topic: Common courtesy & "kill stealing".
- Replies: 69
- Views: 75506
If we'd assume Shadowdancers would have some kind of contract system that they'd use to pk people, that would imo awaken hatred against the shadowdancers but.. considering the onesideness of this kind of system, no one would be allowed to pk the shadowdancers? Sounds quite lame to my ear. Atleast i...
- Sat Apr 17, 2004 13:45 pm
- Forum: General
- Topic: Training with normal exp instead of safe exp
- Replies: 4
- Views: 6903
- Fri Apr 02, 2004 21:25 pm
- Forum: Ideas
- Topic: A change in 'score'-command's output desc
- Replies: 0
- Views: 4489
A change in 'score'-command's output desc
How about dividing stat-adjectives into two categories, positive and negative and then if, for example your int is "positive adjective", wis "negative" and cha "positive" you'd have "You feel <int>, but <wis>, yet you are <cha>. So "You feel extremely intellig...
- Fri Apr 02, 2004 13:42 pm
- Forum: Ideas
- Topic: A simple (and expensive) solution to the housing-problem
- Replies: 32
- Views: 34041
Nope since lockers can't be bought for good, you can pay 10m for a loooong rental, but eventually you have to pay more, with houses you don't have to. And that's very fundamental difference.iskey wrote:Well, doesn't that sounds like having another locker in another town? Only difference is name and size.
- Thu Apr 01, 2004 13:29 pm
- Forum: Ideas
- Topic: A simple (and expensive) solution to the housing-problem
- Replies: 32
- Views: 34041
I think only thing that will prevent people from making money from houses would be to make virtually infinite houses (like lockers). Every time someone buys a house game creates a new room for the house, thus people could buy house from the town, not some real-estate-millionare-player in the game. O...
Well, let's see, the obvious thing is that if you're neck-deep in show walking really isn't an option, so I'm not even going to talk about that. So walking up a slope that is steep (like 35* from flat groung or more, very usual at mountains) to walk with your back aligned vertically requires a good ...
- Thu Apr 01, 2004 09:13 am
- Forum: Ideas
- Topic: ICE fishing :D
- Replies: 4
- Views: 6224
- Thu Apr 01, 2004 09:11 am
- Forum: Ideas
- Topic: Own forum section for each of the guilds?
- Replies: 8
- Views: 10360
I like the idea of guild forums because when you join a guild for the first time you really don't know much about the guild, the obvious things you do, but much remains hidden. Thus a guild-specific forum could provide the answers to a newly reinced guildmember without flooding the channels. I don't...
- Thu Apr 01, 2004 09:04 am
- Forum: Ideas
- Topic: Comfortable wagon
- Replies: 15
- Views: 17384
- Thu Apr 01, 2004 09:03 am
- Forum: Ideas
- Topic: A simple (and expensive) solution to the housing-problem
- Replies: 32
- Views: 34041
Re: a (maybe stupid) idea for dynamic housing
I kind of like croli's idea, but the spell ought to be a plain command that only houseowners would use (like permissions-command) and only 1-2 times a reinc.croli wrote:Steal the merchant code....
- Tue Mar 30, 2004 23:03 pm
- Forum: Ideas
- Topic: New emotes
- Replies: 11
- Views: 11948