Search found 82 matches
- Sat Jan 15, 2005 16:34 pm
- Forum: Announcements
- Topic: Revamped Trap System
- Replies: 0
- Views: 4672
Revamped Trap System
The trap system has been revamped and old problems with the traps being lost over boot should now be solved. Type help trap for details, the magic traps are being tested as I type and should be ready in a couple of days.
- Tue Jan 11, 2005 17:58 pm
- Forum: Announcements
- Topic: New alert system
- Replies: 0
- Views: 4587
New alert system
The new alert system is now implemented, to activate it you just need to turn the alert channel on. To alert others you need to 'set alert on'. New flashy features include... 1) If outside of area you will only get an alert pertaining that there is casting going on in that area. 2) If you are in the...
- Tue Jan 11, 2005 13:01 pm
- Forum: Ideas
- Topic: New Alert System Ideas
- Replies: 22
- Views: 20906
This discussion has been great, thanks for you imput. Here is the 'new' alert system. 1) If outside of area you will only get an alert pertaining that there is casting gonig on in that area. 2) If you are in the area you get the specific short desc alert. 3) There wont be a grading system of the spe...
- Sun Jan 09, 2005 15:18 pm
- Forum: Ideas
- Topic: New Alert System Ideas
- Replies: 22
- Views: 20906
Current ideas: 1) Having a 'cool down period' between messages if multi spells are cast in same room. This would prevent a heap of spam. 2) If player is in the area they get the specific short desc otherwise it only comes up as being cast in an area eg: Bladed wind is being cast in The Village of Ad...
- Sun Jan 09, 2005 13:25 pm
- Forum: Ideas
- Topic: New Alert System Ideas
- Replies: 22
- Views: 20906
New Alert System Ideas
Ok now is your chance to put your imput into the new alert system. Any ideas are welcome, within reason of course.
Good ideas may be rewarded
Good ideas may be rewarded
- Sat Jan 08, 2005 18:51 pm
- Forum: Newbie Discussion
- Topic: A little problem/question
- Replies: 7
- Views: 13856
- Thu Dec 02, 2004 12:52 pm
- Forum: Announcements
- Topic: Word about a human village has reached Vaerlon
- Replies: 0
- Views: 6122
Word about a human village has reached Vaerlon
Word has reached Vaerlon that the snakeman camp are not the only ones in the dense forest near the road between Atherton and Vaerlon, south of Broken Oak Inn. There seems to be a village of humans in the area as well but the exact location is a bit hazy due to conflicting reports.