Monster natural weapon damage

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tumi
Wizard
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Joined: Sun Mar 28, 2004 19:01 pm

Monster natural weapon damage

Post by tumi »

Fixed a bug in monster's natural weapons, which means barehanded monsters will hit harder. Animals or other monsters with non-standard weaponslots (not just right and left hand) will hit a little bit less.

The effects of this bugfix will be monitored and will be tuned more, if necessary.

A special note who uses npcs to fight for them (epriests mainly): if your undead does more damage than it should do, report it. Running around with buggy undead isn't a good idea.
"Just a newbie-friendly, mostly idle but still area-coding wiz from old days"

tumi@icesus.org
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