Master Artisans are open.

Game news and other announcements by site administrators and wizards.

Moderator: Wizards

Post Reply
User avatar
echcua
Wizard
Posts: 169
Joined: Mon Mar 29, 2004 13:26 pm
Location: Down Under

Master Artisans are open.

Post by echcua »

New guild Master Artisans is now open. This guild offers something to those who are of a more creative in nature or just want to make some money. You can sweat over a hot forge to make that perfect armour or weapon, sit back and relax whilst making up some leather clothes, twiddle away at some metal to make some fine rings, or whittle away at some wood to make a coffin. If that doesn't suit you, head down into the dark mines and swing into action avoiding cave-ins, gas leaks and floods, construct a furnace to build and smelt a few bars of ore or even manage a corporation of mines.

The guild is open to all who are interested but the beholder race has been deemed unsuitable as their telekenetic powers are not accurate enough to be a crafter. The main guild is located in Vaerlon and all the crafts are located either in Vaerlon or Atherton. Miners, Refiners & Geologists can be found near the main road that travels between Vaerlon and Atherton and the Logger's Hall is located near the intersection east of Vaerlon.
Post Reply