Discussion board for new players.
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tanstai
Posts: 72 Joined: Mon Mar 29, 2004 00:36 am
Location: Wyoming, USA
Post
by tanstai » Thu Apr 29, 2004 22:21 pm
I assume there is a definitive formula for knowing how much it costs to train any particular skill...any chance we can know it? It'd be nice if I could figure out how much xp it would take to raise a number of skills, or how much I'll need total for the next level, etc.
Tanstai
wield Life
You don't have a Life.
thoran
Wizard
Posts: 99 Joined: Sun Mar 28, 2004 18:28 pm
Location: Planet 3 of Sol system
Post
by thoran » Thu Apr 29, 2004 23:47 pm
no chance
tanstai
Posts: 72 Joined: Mon Mar 29, 2004 00:36 am
Location: Wyoming, USA
Post
by tanstai » Fri Apr 30, 2004 00:16 am
I guessed as much...but still had to ask.
Tanstai
wield Life
You don't have a Life.
kilvolt
Posts: 15 Joined: Tue Apr 27, 2004 18:10 pm
Location: North Dakota, USA
Post
by kilvolt » Wed May 05, 2004 03:06 am
Would it be possible to implement a 'cost' command within the guilds, such as the one in the adventurers guild
grainer
Supporting Member 2015
Posts: 87 Joined: Sun Mar 28, 2004 19:15 pm
Location: Suomi Finland Perkele
Post
by grainer » Wed May 05, 2004 13:41 pm
Heh, nice try, tanstai
But I don't think it would be too hard to figure out an estimate for the formula...
janeti
Supporting Member 2006
Posts: 109 Joined: Wed Apr 28, 2004 03:46 am
Post
by janeti » Wed May 05, 2004 23:11 pm
grainer wrote: I don't think it would be too hard to figure out an estimate for the formula...
If you keep track of how much you get charged it shouldn't be too difficult anyway.
I don't see how it will help though, you still have to earn the experience/money and pay it.