a slim chance to get random titanium, iceron etc eqs
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a slim chance to get random titanium, iceron etc eqs
The topic says it. Would be nice if one could get random "rare material" eqs from smaller monsters too (with not that good qualities, of course). Many players simply cannot afford to buy such things and at the moment there is almost no other way for new/midbies to acquire them.
Of course the chance for mobs to carry such eqs should be very slim.
And it would surely add to the excitement of killing smaller monsters when there is a hope of running into such things one day.
Of course the chance for mobs to carry such eqs should be very slim.
And it would surely add to the excitement of killing smaller monsters when there is a hope of running into such things one day.
this is a nice idea, pretty much all random eq isn't useful at all because either it's junk for highbies, or too hard to get for newbies
if some of the random steel weapons came at good quality instead of always being poor then mob eq might be worth more than just loot, and actually be useable as eq (moreso for random glowing stuff)
if some of the random steel weapons came at good quality instead of always being poor then mob eq might be worth more than just loot, and actually be useable as eq (moreso for random glowing stuff)
Or then it is junk even for newbie... =/iluth wrote: this is a nice idea, pretty much all random eq isn't useful at all because either it's junk for highbies, or too hard to get for newbies
who wants to use bone dagger with stats like +1acidres ?
<--- I have no clue what does chitines look like but propably like that 8]
- artic
- Supporting Member 2005
- Posts: 475
- Joined: Wed Apr 14, 2004 15:54 pm
- Location: Tallinn, Estonia
yes, i agree currently random glow eq is really useless. even if you get a stat bonus that is useful, its always +1 or +2. getting a higher stat bonus is virtually impossible. (it can be found on certain eq, but that is custom made, not random). And res bonuses are a very good example: +1res is totally useless, res eq would be considered to be actually worn if it would be +5 or more. but the problem with making glows more useful is balance. What if a lowlevel player finds a great glow eq, hed be a millionaire, instantly. So istead of crying about the current state of the world, think how to make it better but still keep the balance?argu wrote: Or then it is junk even for newbie... =/
who wants to use bone dagger with stats like +1acidres ?
So one way to make random eq better, but keep the balance, is to make it worse in some toher way: The greater the stat bonus, the faster the glow seems to fade away- thus if you wish to keep the great ponus, you need to keep investing in the eq, visiting the channeler more often then you would like to.
who else has a good idea, how to make random items more useful, but still keeping the balance?
shhiskey wrote:I got gold lamellar necklace of Agility (+3dex) from adult avian (5k).
the problem isn't so much the glows, getting +3 glowing stuff is as rare as a blue moon and all the more better for it. the problem is random eq having bad quality and material, makes it unusable (unless its boots or earring or somesuch)