Temporal Beacons

Share your ideas about the future of the game with other players and wizards.

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kilvolt
Posts: 15
Joined: Tue Apr 27, 2004 18:10 pm
Location: North Dakota, USA

Temporal Beacons

Post by kilvolt »

I would like to be able to look at a beacon that I found exploring outworld and see what its name is (the name in 'gain access')

Would something like that be possible :?:
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artic
Supporting Member 2005
Posts: 475
Joined: Wed Apr 14, 2004 15:54 pm
Location: Tallinn, Estonia

Re: Temporal Beacons

Post by artic »

kilvolt wrote:I would like to be able to look at a beacon that I found exploring outworld and see what its name is (the name in 'gain access')

Would something like that be possible :?:
this might reak of abuse- it is illegal to tell where a specific area is yet in the desc of a beacon it is a must to state what objects that beacon is near so people would even consider using it. thus if you do not know where you are, but you have found a beacon, find out its name, use gain access and plah! you know more of the surroundings than before...

Hmm... on second thought dont know if that is an abuse/illegal?
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kilvolt
Posts: 15
Joined: Tue Apr 27, 2004 18:10 pm
Location: North Dakota, USA

Post by kilvolt »

on the other hand if one is exploring the edges of the valley and some stupid agro beast slaughters you. If you found a beacon close to that location you wouldnt need to waste money and time trying to locate that beacon with gain access and drifting.
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