the +skill bonuses in glow eq

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tecari
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Joined: Mon Mar 29, 2004 19:21 pm

the +skill bonuses in glow eq

Post by tecari »

Seems that just a minor positive skill modifier in a glow eq increases the glow drain significantly. I'm not sure why it is like this, and is it even supposed to be like this, but it seems a bit harsh to me.
Just a +skill in an eq seems to lower the time of a decent glow by several days, if not weeks.
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brich
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Location: Bacau, Romania

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Post by brich »

Would be fair to drain energy proportional to the % it represents in players allready known skill. For example if the bonus is 2 and the player had 2% before then the drain should be maximal whilst the player had 80 before the drain should be almost none
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iluth
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Location: Blighty

Post by iluth »

i cant remember the exact stats of my tracker earring, it's the one made of clay, has like +1dex +2tracking +2orienteering +2 something else. this item drains to faint after about 30 minutes of wearing it, totally useless eq
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zohlor
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Joined: Sun Mar 28, 2004 21:38 pm

Post by zohlor »

Tecari makes a good point. If the item has even a +2skill bonus, the glow in the item goes down FAST. Regardless if
the material is mithril or other of the high-end ones.

For example, the 'Singer' weapons drain down in a matter of
two days, yet when a weapon made of similiar material and
type remains at high glow for ~10 times longer if it doesn't
have the low +skill bonus.

This HUGE difference in the glow drainage seems odd. :P
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solar
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It would seem so.

Post by solar »

I have noticed the very same thing. It appears that Treant shield's glow fades away rapidly. It can go down from intense to feeble within a single day. This behaviour is odd, because in my humble opinion skill/spell bonuses from eq are significantly less useful than stat bonuses.
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