Shadowdancers poison tunes plx

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odovacar
Supporting Member 2013
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Joined: Tue Mar 30, 2004 01:53 am
Location: Tel-Aviv, Israel

Shadowdancers poison tunes plx

Post by odovacar » Wed Dec 30, 2009 11:52 am

wanted:
1. To be able to identify 'special' poison effects (like paralysis, etc.) with identify poison.

2. To be able to use such special poisons when using shadow strike to poison.

[3.] It would have been nicer if comparing herb effects was a little bit more consistent (e.g. when comparing same herbs in different order I would expect the report to be the same. Or when herb A is more potent than herb B and herb B is more potent than C but comparing A and C says C is more potent than A 0_o)

I don't think this has much effect on balance. Just makes things a little bit more convenient.

Thx.
Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes.

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