bowery

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solar
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Joined: Sat Apr 03, 2004 17:30 pm
Location: Kalajoki/Oulu, Finland

bowery

Post by solar »

Leatherworking can sometimes create items that have magical abilities, so why not bowery too? Bows have a tendency of cracking and thus becoming useless, so this 'tweak' wouldn't upset the game balance much. (Perhaps one of the magical abilities could be prolonged durability of that bow, so it wouldn't break that easily - or ever for that matter :?: )

While having a bow of +minor strength wouldn't be THAT great, it would be cool. 8)

And no, I don't want fletchery to be tuned in similar manner.
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