some shifter ideas
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some shifter ideas
as far as i know there is for every spell a crit. version of that spell ...
why do shifters dont have that kind of mighty version of that spell.
for shifters that would be the def. and off. spell (i only know the spell for the cat spectral claws and hide of a beast)
the could be a small chance that instead of getting one solo "elemental" dmg you could get a combination. wouldne hurt the balance i think for the spells only beeing temporary and very seldom but it would increase the 'whee' factor.
hide could be increased by just getting slightly more def or getting some stats increased or getting some elemental hide (and the mob taking some lightning, acid, fire or cold dmg when attacking you)
even sense could be made crit. by getting a boost to some skills or perhaps pack tactics (as they depend on the vision of the shifter i think)
and now to something completly different:
about the riding of shifters
thats just an idea i had during a crit. version of my most soffisticated graphic engine ...
i was in a party with a templar beeing a fire cat.
would be increadible to have some classes/guilds be able to ride on the back of a shifter.
bears f.e. can already be bought as a mount (althought i dont know if b'roghs and the big fellas can ride them).
there could be a subguild that provides some skills for a riding attack or a combination of shifter and fighter skill.
like a shifter doing a furious assault/pack tactic and at the same time the fighter doing his strike/kick or they could be guild skills with completly different skills.
i dont know what could be an idea for casters but they could sit in the branches of the tree shifter and cast better harder faster?
some symbiosis skills could be made for serpent (havent seen a serpent shifter for ages ... they definitly need some advancement) and trees. would be natural in my opinion.
that are just some fragments of ideas i know but perhaps one or two could be interessting and improvable.
what you think?
p.s.: something i just dont understand - WHY THE HELL do fire cats NOT see in the dark (i would think a 2m big cat covered in flames can at least spend some light) althought a small torch can spend enough light for the whole room.
why do shifters dont have that kind of mighty version of that spell.
for shifters that would be the def. and off. spell (i only know the spell for the cat spectral claws and hide of a beast)
the could be a small chance that instead of getting one solo "elemental" dmg you could get a combination. wouldne hurt the balance i think for the spells only beeing temporary and very seldom but it would increase the 'whee' factor.
hide could be increased by just getting slightly more def or getting some stats increased or getting some elemental hide (and the mob taking some lightning, acid, fire or cold dmg when attacking you)
even sense could be made crit. by getting a boost to some skills or perhaps pack tactics (as they depend on the vision of the shifter i think)
and now to something completly different:
about the riding of shifters
thats just an idea i had during a crit. version of my most soffisticated graphic engine ...
i was in a party with a templar beeing a fire cat.
would be increadible to have some classes/guilds be able to ride on the back of a shifter.
bears f.e. can already be bought as a mount (althought i dont know if b'roghs and the big fellas can ride them).
there could be a subguild that provides some skills for a riding attack or a combination of shifter and fighter skill.
like a shifter doing a furious assault/pack tactic and at the same time the fighter doing his strike/kick or they could be guild skills with completly different skills.
i dont know what could be an idea for casters but they could sit in the branches of the tree shifter and cast better harder faster?
some symbiosis skills could be made for serpent (havent seen a serpent shifter for ages ... they definitly need some advancement) and trees. would be natural in my opinion.
that are just some fragments of ideas i know but perhaps one or two could be interessting and improvable.
what you think?
p.s.: something i just dont understand - WHY THE HELL do fire cats NOT see in the dark (i would think a 2m big cat covered in flames can at least spend some light) althought a small torch can spend enough light for the whole room.
Not every spell can crit.
And it would be nice if every spell would have a possible crit effect.
Every spell should also have 'learnable by casting' tag
Riding shifters to battle...kinky
Ok, I'm still a bit disappointted that my 'Great Ape' form idea didn't interest Belannaer. It would have been so cool to have a 'wrestling' type fighter in the game. But nooo, it didn't fit the 'theme' of icesus in some way. However spiders and snakes somehow fit the theme even if they usually hibernate during winter.
and would you be able to see in the dark if you were covered in flames?
And it would be nice if every spell would have a possible crit effect.
Every spell should also have 'learnable by casting' tag
Riding shifters to battle...kinky
Ok, I'm still a bit disappointted that my 'Great Ape' form idea didn't interest Belannaer. It would have been so cool to have a 'wrestling' type fighter in the game. But nooo, it didn't fit the 'theme' of icesus in some way. However spiders and snakes somehow fit the theme even if they usually hibernate during winter.
and would you be able to see in the dark if you were covered in flames?
Actually, being covered in flames would make it harder to see anything around you and should probably give you worse sight. If you don't believe me, go into a dark room, shine a flashlight in your face and try to focus on anything in the room. [/b]
Last edited by felgand on Thu Aug 11, 2005 22:59 pm, edited 1 time in total.