I was thinking about a wind spell, that would "throw" a non-agro monster or what ever creature to an existing direction. This should make the creature agro 'cause IMO living/undead don't like to be cast away from the place where they were doing whatever they were doing. The efficiency of this spell should be atleast related to the size of the target. For example small creatures (also with lower exp value) should be easier to "throw" than bigger ones.
...This just came to my mind when wind made me fall off my bike today.
A new spell for airpriests
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