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You draw a long line in the air and release a magical arrow!
An arrow of lightning and magic hits Porcupine directly in its backtorso.
Porcupine gets STUNNED from massive pain.
The flowing magical energy of the spell forms a sphere of lightning on the sky,
above the Porcupine.
The lightning on the sky forms a blue bolt of electricity, striking Pash,
Wolf, Beregor, Porcupine, Bobcat, Sheep and Coloth.
Pash gets STUNNED from massive pain.
Pash looks better as his head stops spinning.
Pash has died.
Pash's soul leaves the body.
It's nice when you're trying to kill monsters or perhaps other players in the Gladiator tourney, especially since the monsters won't turn aggro on you. But I think it is not fair to innocent bystander players to get killed by this special. If I want to kill animal at the southcamp, and there just happen to be people idling there, I shouldn't have to worry about pkills...I mean, no one would ever cast an area spell there either.
To fix this, special should be made so that it only hits mobs, not players, or at least not idle ones. (though weaker chars may still die in one hit...) Alternatively, special should end when mage leaves the room or types a command or such, so that should such an accident occur it could be stopped before anyone dies.[/code]