https://naga.icesus.org/wiki/index.php?title=Auramancy&feed=atom&action=historyAuramancy - Revision history2024-03-29T14:15:03ZRevision history for this page on the wikiMediaWiki 1.32.1https://naga.icesus.org/wiki/index.php?title=Auramancy&diff=173&oldid=prevEzenya: Created page with " Affiliated stats: Primary: wisdom Secondary: charisma Tertiary: dexterity This skill is automatically in use. Auramancy is a way for channeler to alter their own pe..."2019-05-17T11:25:19Z<p>Created page with " Affiliated stats: Primary: wisdom Secondary: charisma Tertiary: dexterity This skill is automatically in use. Auramancy is a way for channeler to alter their own pe..."</p>
<p><b>New page</b></p><div><br />
Affiliated stats:<br />
Primary: wisdom<br />
Secondary: charisma<br />
Tertiary: dexterity<br />
This skill is automatically in use.<br />
<br />
Auramancy is a way for channeler to alter their own personal aura to affect the elemental energy <br />
flowing around him. This results in spell effects that are constantly in effect around him and might <br />
also affect other persons standing nearby. Water priests use this skill for protecting themself and to <br />
aid their companions. For example for defense water priests are able to raise a constant glacial storm <br />
to roam around them freezing any foes nearby. Extremely talented auramancers are able to become <br />
vessel for the divine energies of Albila and serve as a beacon of magical power for their followers.<br />
<br />
[[category:skills]][[category:water priest skills]]</div>Ezenya