Not much of an idea. But would it be possible to give wounded agro monsters a new colour ?
Problem is, as a low level character you often haven't got much time to see if it's been hit before.
Many times I'm killing an agro on a much travelled road and have to run. Second time I come back to finish te kill, it's already gone. I can't consider this kill stealing because every player that enters the room get's attacked and it's easy to make a mistake.
Smallest Idea
Moderator: Moderators
- artic
- Supporting Member 2005
- Posts: 475
- Joined: Wed Apr 14, 2004 15:54 pm
- Location: Tallinn, Estonia
Well i have many small aliases to take care of running into wounded aggros:
alias z shape all - this will show me really fast the shape of all the monsters that im fighting. If you enter a room and notice monsters in the color red, type 'z' and youll see if you are fighting them or not, and if you are, you'll see what shape they are in. So if you enter room and type 'z' and see two monsters already in vbs it means you are prolly killstealing.
alias z shape all - this will show me really fast the shape of all the monsters that im fighting. If you enter a room and notice monsters in the color red, type 'z' and youll see if you are fighting them or not, and if you are, you'll see what shape they are in. So if you enter room and type 'z' and see two monsters already in vbs it means you are prolly killstealing.