We already have leatherworking, that can be used to create armours, sacks etc from skins of hunted animals. Also, we have skills to create bows and arrows.
I already thought up these:
- knives and axes made from stone
- staves, clubs and spears from wood
So, what else is there?
And again, this is mainly for role-playing purpose, the created eq _will_ suck compared to anything smith made and will be worth nothing if sold.
edit: also, if you have suggestions how the presently available skills (leatherworking etc) could be changed to have more possibilities, you can suggest those too. I am trying to make it possible to play a _real_ ranger that lives off the land and only visits city to sell skins
