artic wrote:As long as there is PlayerKilling there is whining. If someone gets killed by a single backstab, they whine that backstab is too powerful, and should be tuned. If a shadowdancer gets melee'd to death by a templar, they might whine that dancers get too low melee. etc. Thats all quite normal.
Theres always ben a cure: like if you don't want to get backstabbed, run really fast, and if you dont want to get meleed, get a better armour and set all to defence and run when you see danger.
However this recent addition to the system just cant fit in my head. Assasination traps.
Heres an example:
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Not realising that there is a trap you walk straight into it!
You hear a faint hiss and before you realize it, your right hand is freezing by exploding magical energies!
That really hurt!
...and you become a living icicle!
You are frozen solid, and completely unable to move!
You can't fight it. You can't run from it. And avoiding it is almost impossible. If they want, they can kill you for fun, and theres nothing you can do about it. Armour is useless against magic, resistance eq does not work either...
Ok, lets be smart about this, if you cant fight it, or run from it, makes sense that you have to avoid it. How?
1) Don't go to train. Others can do what they want. you can only level, if they let you. Dont seem fair to me.
2) Learn 'detect traps'. Its not a garatied saviour, and at my current level it would cost me 3MIL to get it to 15%. I would have to take 4 levels outside my guild. I know of no other guild that is _forced_ to take levels outside of their guild. dont seem fair to me. seems like shadowdancers are so good, you need to cut them down 4 levels? I don't think so.
You might also suggest trying not to move into rooms that are trapped, but thats impossible. There is no way to get to the guild, no way that cant be trapped. A single straight road. prefect for laying a number of traps in a row and than wayting in a safe room for the message that you hit something.
Oh, and theres also that one: 'Too bad, Sucks to be you! If you don't like it, reincarnate!'. Well thats not the answer. How about I attack you- just attack, no kill. Every time you think its safe to sleep in the outworld, or when you come to your camp to regen- ill stab you. ill make sure that you spend 95% of you play time regenning. Theres no rule that says i can't do that. And if you whine about it ill just say: 'Too bad! Sucks to be you! If you don't like it: type 'suicide' and make a new char with a different name.!'
So anyway, i think these traps are wierd. i have nothing against mages being able to damage me with their traps. Just if you take away my chance to fight back, my chance to run and my chance to avoid- it seems rather pointless.
Or maybe im missing someting? Can you explain this to me?