A simple (and expensive) solution to the housing-problem
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A simple (and expensive) solution to the housing-problem
If our current houses could be enlarged, the extras might actually be sold someday, or at least the extra rooms could be sold/rented. This would also reduce the amount of cash floating around, perhaps making it actually valuable again. My suggestion for the price of the extra rooms would be one million times the current number of rooms in the house, in silver.
Housing
The shortage of houses has been noted. There's a few problems with just adding new ones, though not saying that new houses could not be added:
1) Profiteering on real estate: If a player could buy a house for say 1M with their current market price being around 10-20M, it would be very profitable to sell the house for immediate profits for say 5M. The new house would rapidly be consumed by the wealthy few and the prices'd level again at 10-20M. By enlarging the current house I'd reckon there would not be any immediate reason for players owning several houses to sell their smaller ones
.
2) Long-time growth: Houses are created manually by a wizard, and it is quite a static and uneconomic way in terms of time usage. The province system has been designed years and years ago, but I still hope one day it'll see daylight, for it would allow dynamic creation of houses and housing thus removing the problems described in this and the previous point.
If the aforementioned fears are, for some reason, unfounded, I wouldn't think there'd be any certain reason for not adding houses. This, however, isn't for me to decide.
1) Profiteering on real estate: If a player could buy a house for say 1M with their current market price being around 10-20M, it would be very profitable to sell the house for immediate profits for say 5M. The new house would rapidly be consumed by the wealthy few and the prices'd level again at 10-20M. By enlarging the current house I'd reckon there would not be any immediate reason for players owning several houses to sell their smaller ones

2) Long-time growth: Houses are created manually by a wizard, and it is quite a static and uneconomic way in terms of time usage. The province system has been designed years and years ago, but I still hope one day it'll see daylight, for it would allow dynamic creation of houses and housing thus removing the problems described in this and the previous point.
If the aforementioned fears are, for some reason, unfounded, I wouldn't think there'd be any certain reason for not adding houses. This, however, isn't for me to decide.

Stalker
Houses
There are different sized houses so restricting them is a very bad idea. Besides, if you're in Graemor it's kinda lame to own
your only house in Vaerlon.
your only house in Vaerlon.
You see us comin'
And you all together run for cover
We're taking over this town
And you all together run for cover
We're taking over this town
- ndarr
- Posts: 53
- Joined: Sun Mar 28, 2004 23:42 pm
- Location: Finland, in the Glittering river of Aura in Turku
sure you can own multiple houses... but you'd have to pay some extra for each house you own..
e.g.
I own a house in vaerlon and have paid something for it.. But after that I still would have to pay some kind of fee monthly or?? and this sum would rise based on the amount of houses you own..
Thus If I should want a second house in graemor I can buy it ofcourse, but the sum i'd have to pay would rise a lot too aswell.. And to make my point clear, house is an investment, in real life few of us own many houses and when they do, they still would have to pay something for it.. or get someone in there and rent the house..
e.g.
I own a house in vaerlon and have paid something for it.. But after that I still would have to pay some kind of fee monthly or?? and this sum would rise based on the amount of houses you own..
Thus If I should want a second house in graemor I can buy it ofcourse, but the sum i'd have to pay would rise a lot too aswell.. And to make my point clear, house is an investment, in real life few of us own many houses and when they do, they still would have to pay something for it.. or get someone in there and rent the house..

But then you end up with the same problem, the rich stay rich. As soon as new houses are made available, the rich by them ALL up, leaving the poor and the newbies again homeless.
Size is a great idea, should be able to buy a 'basic house'. 3rooms 1br, ok view...
You could also charge different amounts based on 'property value' for buying a house...so you could buy one, fix it up, and the value goes up, sell it, and move to a 'cheaper' neighborhood.
Then upgrade with time and cost: 1mil to have a room built on, or whatever. Could even make it so the 'engineers' could build rooms onto peoples houses(or another guild). Have rooms 'bidded' on by others.
At any rate, 1person, 1house. You don't NEED more than one. Just like you only get ONE character... I'm not against selling the one you own, and buying a new one though.
Tanstai
Size is a great idea, should be able to buy a 'basic house'. 3rooms 1br, ok view...

You could also charge different amounts based on 'property value' for buying a house...so you could buy one, fix it up, and the value goes up, sell it, and move to a 'cheaper' neighborhood.
Then upgrade with time and cost: 1mil to have a room built on, or whatever. Could even make it so the 'engineers' could build rooms onto peoples houses(or another guild). Have rooms 'bidded' on by others.
At any rate, 1person, 1house. You don't NEED more than one. Just like you only get ONE character... I'm not against selling the one you own, and buying a new one though.

Tanstai
Well, wood comes from trees, trees do grow out of the earth...and you've got all the woodsy, earthy, type stuff going on there. Tree's get a lot of their nutrients from the soil....
Also, who says you have to live in a "wood" house. It could be carved out of rock (caves), made of mud (like adobe), you could encourage a tree to bend/warp/grow in a way to provide shelter...
Tanstai
Also, who says you have to live in a "wood" house. It could be carved out of rock (caves), made of mud (like adobe), you could encourage a tree to bend/warp/grow in a way to provide shelter...
Tanstai
wield Life
You don't have a Life.
You don't have a Life.
As Zohlor said. The problem with 1 house solution is if you live in Graemor and your house is in Vaerlon or other way. And also that Graemor is pkill free zone...
And there is this reputation thing too. Usually graemorians have poor Vaerlon reputation and some vaerlonians poor Graemor reputation (like me).
Not nice to be killed by guard when trying to enter your own house.
Btw. I have one house and access to another one
And there is this reputation thing too. Usually graemorians have poor Vaerlon reputation and some vaerlonians poor Graemor reputation (like me).
Not nice to be killed by guard when trying to enter your own house.
Btw. I have one house and access to another one
