Difference between revisions of "Overrun"
								
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		 (Created page with "Endurance point cost: 0 (0%). Affiliated stats:         Primary: strength       Secondary: dexterity        Tertiary: wisdom This skill is automatically in use.  When charging...")  | 
			
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Revision as of 17:05, 14 September 2020
Endurance point cost: 0 (0%). Affiliated stats:
       Primary: strength
     Secondary: dexterity
      Tertiary: wisdom
This skill is automatically in use.
When charging into battle a warrior can overrun his opponent by trampling him, knocking him aside, or simply passing by. The warrior can then circle and charge again.
Warriors skilled in 'overrun' will find that immediately after a charge they can remove themselves from battle more quickly.