Adv hints

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NOTE: You will not be able to see this sign once you reach level 6.
      To see all of the commands available here, do 'look plaque'

The Adventurer's Guild is where you come to get Advancement Points by
spending your experience points.  Advancement points (adv points for
short) can be used to train stats here (strength, intelligence, and so
on), or to advance levels at your guild (you can't advance levels
here).  It always takes exactly four (4) advancement points to advance
a level at your guild.  Training a stat takes a variable amount of
advancement points, depending upon your race; use the command 'list
stats' to see how much.

You probably shouldn't do stat training until you are at least level
15 to 20.  This will make getting advancement points later more
expensive, and besides, just getting advancement points will sometimes
increase your stats (according to your race) and advancing a level in
your guild will sometimes increase your stats.  To get an idea of how
quickly the cost of advancement points rise, use the command 'list
adv'.

Once you have decided to advance a level, you should get the four
required advancement points as soon as possible, rather than waiting
to get enough experience points to get the advancement points AND to
advance at your guild.  Why?  Because, if you die, you will loose a
portion of your unspent experience points, but you won't lose any
advancement points, so any experience spent on advancement points is
safe.

NOTE: It's a good idea to read 'help newbie'.