Battlefields

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Revision as of 00:18, 29 February 2020 by Cyto (talk | contribs)
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Battlefields 2.0 is in making.

Battlefields 2.0 sneak peek.png


Features

  • Line of sight, direct and indirect fire, terrain height differences. (in above screenshot the enemy is in the north, but it is not seen by selected friendly force)
  • Also other units visible on battlefields (not just the lonely @).
  • The whole battlefield is shown at once in a tabletop manner so you won't miss any action.
  • Turn based, squad and platoon level (somewhat X-com like) gameplay. Think of controlling more than one party at the same time for common goal.
  • Tournament ladder based campaign play: skirmishes, minor victories, major victories.
  • Skirmish level matches are newbie (budget) friendly and possible without provinces. It is possible to advance from skirmishes to minor victories, from minor victories to major victories (may mean seizing provinces to yourself).
  • Supports different mainguilds and kingdoms/allegiances.
  • Your units save from battle to another, enabling tuning, improving and maybe trading of your forces outside of battle.