Backgrounds

From icesus
Jump to navigation Jump to search
                        Backgrounds in Icesus
                        ---------------------

        In the character creation, a player has to choose several times
from many options to determine what background the character has and thus
what possible bonuses or penalties to different statistics the character 
starts with. The background-creation is divided into three parts.

Birth:

        The first choice determines in what kind of environment the 
character was born. This mainly affects options available in succeeding
choices, especially the next one.
        The next choice determines what status the characters family
has. This affects many things, including your potential in the stats 
(strength, dexterity etc). It also highly affects what jobs you can choose
later on.

Childhood:

        Here you will choose what your character was interested in in her
childhood. The choices done here will affect yout stats directly and also
your maximal hitpoints, spellpoints and endurance points. The regeneration
of these points is also affected.
        Depending on your choice of interest, you might be asked to
choose one of several sub-options, specifying more closely what your
primary interest was. After this, you can either choose a secondary
interest, or choose 'none' if you character devoted her childhood solely
to one interest. Having only one interest increases the bonuses gained from
that, but having two gives greater diversity.

Youth:

        At a this point in your lifespan, your character has grown
sufficiently adult to either choose a job or start adventuring. Jobs can give
you plenty of different bonuses, including better starting equipment.
However, it will also cause you to be older when you start your actual
adventuring career, with less time before you start growing old and weak.
Note that different races have widely differing lengths of lifespans.
Those races who have longer lifespans also spend more time before growing
adult, so that at this point every character still has spent an equally
large portion of their total lifespan.
        You cannot choose more than a set number of jobs; after some years,
your character grows bored with mundane routines and sets of for a life
of adventure.
        As mentioned, the bonuses given by different jobs are very varying.
It is worth noting that jobs are where the character gains most of her
possible skill-/spellbonuses. Read the information about the jobs carefully
and find those which seem to suit you best, if you don't simply choose to 
start adventuring directly.
        A final note. Skill-/spellbonuses gained from backgrounds
are not directly added to you; rather, they are added to your knowledge
of that skill or spell once you have learned it from a guild. The
commands 'skills -bg' and 'spells -bg' shows skill and spell bonuses
gained from the backgrounds.

        
For old characters who reincarnate:

        Those who reincarnate their character also go through the
background creation as usual. However, they may during their adventures
have learned some skills not by training in a guild, but by using them
often. A part of the knowledge about skills learned in such a way remains
with the character over her reincarnation. This knowledge will be available to
the reborn character as regular backgroundbonuses. If the character would
have gained bonuses to the same skills from the usual backgroundselections,
she might instead get this amount as a bonus if its high enough. The two 
different bonuses will NOT be added together.
        Reincarnating characters will not gain any money or equipment from
their backgrounds, regardless of their choices.


How to read the sheet: 

Under stat like Dex, there is a number that implies if there is a penalty to your maximum dexterity (negative number) or if the background choice increases your maximum dexterity (1 means Increased, 2 means Greatly increased). 
same goes for all of these, such as 2 SP Int = Intelligence gives more spell points, 1 SP Wisdom = Wisdom gives little more spell points, 3 Int psp = Intelligence gives much more psychic spell points, 2 Dex ep = dexterity gives more endurance points.
Naturally if there is a -2 under Dex in your chosen background for example, it means Greatly lowered maximum Dexterity, and so on.

Skills for example, on barber, mean that if you choose 1x barber, you get +2 Swords skill, same goes for Spells.

You can find the descriptions for each background below the image.


Bgstats1.pngBgstats2.png