Chill

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Additional spell point cost: 2%

Casting process is verbal.

Intelligence, Wisdom and Magic lore help in casting this spell.

Affiliated stats:

       Primary: intelligence
     Secondary: strength
      Tertiary: wisdom

Damagetypes: cold and magic.

The least damage type of the arctic power, chill, makes spells combine with coldbased forces. This is the first type taught to a beginner mage, who has decided to follow the path of ice-magic. Although chill is still weak compared to its big brothers, the magical cold it produces differs from normal; It makes the target freeze instantly. Even if the target survives the spell, the frostbites take time to heal completely. It is said that the mage's knowledge of the masteries help boosting the spell, making it far deadlier.